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I have been combing the forum and looking at all manner of lists posted and can see that there seems to be a split between the amount of players using Broadsides and those using Railheads.
So I am new to Tau, having played Nids since 4th edition, and my question is, in todays gaming environments, which, in your opinion, is the more viable option to fill the HS slot? I know there are a number of for's & against's but I would like to glean the collecive mind and make my decision based on that.
Now before you ask me about my local meta-game, I have just moved country and have yet to get my feet wet, but I am hoping this will change in a big way in the coming month or so, but I do know that there are SW, Nids (Terv Heavy), Crons (obviously), various SM chapters and no doubt several others, but this is just taken from following the stores Facebook page.
Any and all help is greatly appreciated and if you give an opinion, please back it up with a reason why.
Thanks in advance for all the help
It really depends on how you want to play. I recently sold my tau, but I would mix it up with either just to keep my friends on their toes. I like using the Hammerhead in order to provide some cover for my advancing units, and it's of course a must to have the DP. But, I have often been disappointed with the rail gun, especially the sub munition shot. I just never seemed to get many kills with the unit. Broadsides, on the other hand, rack up the kills on my table. They are extremely feared and attract a lot of deep strike attention, which is an advantage all it's own. I regularly played two broadsides and deployed them far apart from eachother to provide cover for each, and to limit cover options for my opponent. But, they die fast, haha. So, Broadsides are awesome for the short time I have them, and Hammerheads are mediocre for most of the game.
So, primarily I played the Broadsides. I usually only threw in a hammerhead if we were playing a big game and I needed to flesh out my heavies. I sold my Tau to concentrate on my nids, but I'll probably be back when the new codex comes out.
It's not really an "either/or" situation. For most lists, you want both. Always fill all of your heavy slots, and take either two units of broadsides and a single railhead or two railheads and a single unit of broadsides. Only by mixing things up can you properly cover all of your bases.
Broadsides are the most reliable anti-tank unit we have. And being infantry, they don't suffer from being shut down by a single lucky hit. On the other hand, they are infantry, therefore not as mobile, and are vulnerable to being torrented down by simple anti-infantry firepower. Not to mention assaults.... On yet another hand, the use of a target lock means that broadsides can target multiple units with a single salvo.
As vehicles, railheads are essentially immune to anti-infantry firepower, but can be vulnerable to a single lucky missile, lascannon, or lance shot. And most damage results that come through will prevent the vehicles from firing at all, which means that the firepower available from a railhead isn't as reliably available as that from a broadside. Also, a railhead's shot isn't twin-linked, which even at BS 4 isn't as reliable as a broadside's twin-linked BS 3. On yet another hand, railheads can be made incredibly mobile with the addition of a multi-tracker, and a railhead is also cheaper than your usual pair of broadsides (which is what most people build their units out of).
So, yeah. Take both.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
The two units compliment each other. The Broadsides providing extra shots and the Hammerheads having higher durability and being a larger juicier target.
If I had to pick one, it'd be the broadsides. Being able to take more shots and re-rolling misses is just too good to pass up.
So in games larger than 1500 I am goong to do as suggested and take both, 2 of 1 and 1 of the other. But my dilemna seems to arise primarily around the 1000 point mark, where each point seems to count even more.
Thanks for all the input so far!
I find the XV88 quite limited in 1000pt games, after the removal of whatever vehicles are in the opponents list the XV88 is pretty limited in effectiveness (a single STR10 railgun shot is pretty ineffectual against infantry units). Having the sub round and the burst cannons makes the Hammerhead a very very useful addition to a 1000pt Tau list.
What Rikki and 6 said...you really want both, but at lower points, go with the railheads. Personally, once I'm filling all three slots, it's two railheads and a team of broadsides. The primary reason for tau heavy support is rail guns...but...when facing a horde, you'll be glad to have two pieplates in your list!
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
I never found the pie plates to be effective until the new necron codex. Sooooooo nice to be able to drop 2 plates on them and watch their warriors get no saves and no reanimation protocols because you wipe the whole group.
This is the main reason I take the 'useless' Skyray, hitting a unit with BS5 subs is awesome, the Skyray can ML two targets a turn and at BS4 you can usually guarantee two hits, then the scatter is reduced by 5 inches which usually guarantees a near perfect hit. In most games it is the subs that I get the by far the most value out of, the solid shot is good but the subs is the clincher for me over the XV88.