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Something I noticed quickly from the codex was the complete dissolution of the old pariah/flayed one/G.o.F lord combo, and the new gaze just isn't the same.
However upon receiving Big lord Imotekh from a friend, I've been starting to ponder the use of my old Flayed ones. Using the Bloodswarm scarabs to mark a squishy unit or one that's a little more out the way, and making use of Night-fighting to provide some cover, I could see them easily engaging and potentially overunning smaller or weaker units such as scouts on an objective or a heavy wepons squad.
My only concern is their survivability after the assault. You could use Zahndrekh for some bonuses to stealth, charging, or even deployment and probably well.
Also considered Orikan/c'tan combo with a few transmog crypteks to slow the enemy up but would need to test it.
To put it nicely flayed ones are a friendly unit.
Even at only 13 points a model they just aren't worth it. They don't aconplish anything other then taking close range fire for a turn. Even if they live through that at I2 they won't do much in combat though. If these guys were troops he'll ya. Cheap objective control and a decent amount of attacks to hold off scout units late game or to deal with that lone bike holdig an objective, assuming they live, sure! Then I would use them.
But they aren't troops, they are elite. If the rumors are true about assault after deep striking in 6th edition then they might have a place in lists as a one of. (I'm keeping my old models just in case). For combat units though I would rather pay the extra 2 points a model for scarabs. They cause more problems then flayed ones ever will and they deal with real threats if left unchecked.
My biggest problem though is how GW is ripping all new players off by charging them $11 for a 13 point model. Absolutely unacceptable in my books! (but iv ranted enough about that)
I'm going to give them a shot at some point, running a unit of 5 with Imotekh, but until Iv settled more important unit disputes (like warrior + ghost ark vs Immortals + VoD) they won't see much play on my behalf.
Give them a shot if you really want to. If you have any success, share it! I'd love to hear about it and I'm sure I'm not the only one.
Last edited by klondiker; December 21st, 2011 at 06:00.
Also keep in mind Imotekh selects a random unit for your bloodscarabs. So you're not necessarily choosing where you want your FO's to arrive at. I still think they're best bet is to outflank with them. Or you can try to deep strike them behind some cover just to get them in the backfield. Unfortunately, without any ability to mix in a court option, you only can go after infantry, so chasing after leman russes or other artillery is going to be rather lackluster.
At 13 points a model I don't think they need any tank killing potential. But finding infantry not embarked early game to go after can be rather difficult as most infantry not embarked is ether not afraid of flayed ones or won't be standing around for a while. I suppose you could harass the likes of long fangs and such but solar pulse is a better investment when going that route.
The Yukon, keeping your Baals cold 24/7
I thinking now that their only use is as a distraction or to tie up an enemy unit for a tun or two. It's such a shame they've been so severely broken; we've lost visage, I4, mtc, and any options to attack armoured stuff.
IMO, this is the unit which matt ward screwed over the most. if they were troops i could get behind the changes probably, but the increased squad size and reduced points costs aren't even close to a justification
"There is only do, or do not. There is no try." - Yoda
The Yukon, keeping your Baals cold 24/7
Flayed Ones aren't THAT bad really. Sure, they don't have visage anymore, but then again rolling 2D6 against typical 9 or 10 wasn't too easy anyway. The I2 is bad, but getting A3 instead of old A2 is great. And what anti-armor option? FO's have S4 so they glance most of the vehicles with 6's just like they would with old Distruption Fields... Except now they do more of it, because they have more attacks.
The problem is not in FO's being bad for their points. With Outflank, 3 attacks base and RPs they are quite okay. The problem is that currently Space Wolves and Grey Knight Purfiers are both VERY common and VERY broken in assault.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1