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Except for haemonculus doing their liquifing fly byes that is. Wracks probably won't have a reason to take them anymore as you'd rather have them in combat. I supose this goes for almost any shooting option you take on combat orientated units (just flamer template things significantly)
I have also heard that you get the option to fire template weapons on the charge, inflicting d6 hits or something similar. If anything, taking this into account there's even more reason to take them. This'll potentially soften up the enemy pretty damn well, if you get the right AP that is.
Pursued Guard Regiment Fluff WIP - http://www.librarium-online.com/foru...ial-fluff.html
Very true NMP, and if the Wracks break their target they can even try to flame another time during shooting, thus making those flamers even more potent.
i think the assulting thing is going to work like fantasy if it is true, making the initial assult in the movement phase and finishing it in the assult phase.