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A bunch of units with the 'warhammer 40,000' tag on them, taken from various Imperial Armour books and updated for 5th -
Remote sensor tower
Drone sentry turrets
Heavy gun drones
Mounted Knarlocs and Knarloc riders
New Hammerhead weapon options (including a TL multimelta and Heavy 4 plasma cannon)
Tau commander battlesuit upgrades (to XV81, XV84, and XV89)
The newer suit types are oddly missing though
It's nice to see they gave us a 5th Ed FAQ update. *stares intently at GW* Cause it's easy and so very nice to do for your dedicated fan base.
Now I have to go order some tetras and some plasma cannons. Its nice to see they made both the tetra and hammerhead upgrades a little better now.
Also maybe get some of those turrets and sensor towers since they are troop slots.
Still don't know how good the knarlocs are though. This leaves me with much to ponder and my wallet crying.
Plasma Cannons; I don't get it.
Don't get me wrong, Heavy 4 is a brilliant change but an AP of 3? Plasma Rifles are AP2 but their larger cousins the Plasma Cannon is only AP3, I sure hope this is a typo.
My main interests are the tetras and turrets now.
The turrets will be 140 points for four twinlinked missile pods on armor 12, add another 20 points for a squadron wide 4+ invul save.
Tetras will be 60 points per tetra for 4 markerlights at BS4 with disruption pod and target lock.
It fills up the two weak slots with some added kick. I just need to order 12 turrets and 4 tetras.
Turrets suck. Have you actually checked the rules for these properly? The rules state that the turrets count in all respects as a vehicle suffering an immobilised result. Brilliant so any further immobilised result means you lose a weapon, add this to the fact that you can also roll normal weapon destroyed results you have a 1/3rd chance of losing the single weapon every turn, even better on a role of 1 to 4 on the damage dice you cannot shoot the thing, plus to add to it they are only AV10.
You can buy them a shield gen and disruption pod but for that you get a stationary burst cannon with a range of 18" that cannot hurt most vehicles for 50pts (or 65pts for a single Plasma shot), unless you take four of the things (200pts) you will barely threaten anything and even with 12 shots you are not exactly scary. Sorry am I missing something about how good these things are supposed to be.
The only possibly even slightly useful thing I can see these doing is giving them fusion so it makes it hard for the opponents vehicles to move in parts of the field but even then they are not worth the points and Piranha's do this better.
And AV12 is the kind of level where you start looking towards missile launchers and the like to deal with things - exactly the weapons your opponent would rather be shooting at other targets.
Last edited by Rikimaru; February 17th, 2012 at 17:38.
If they do, fine. If they don't fine. It's not like i'm trying to sell them.
At the end of the day they are just a source of heavy weapons that don't interfer with your other slots, and they pair up with the tetra's extra markerlights if needs be.
Last edited by A.T.; February 17th, 2012 at 23:25.
It's unfortunate that the sheer cost of running out and buying some of these models with their shiny new updates will possibly put some folks off in the first place. Me, I'm lucky I guess - I already have four Tetras which have just had a massive boost to their Markerlight support role efficacy.
Just looking through the rest of the entries again: the only thing I would be remotely interested in is the twin-linked missile pods or plasma cannons of the Hammerhead variant turrets. Remote sensor towers seem like a waste of space, the Sentry turrets are a bit meh for reasons already mentioned, and unless you're running a Drone army why would you give up a Heavy Support slot to Heavy Gun Drones? The Commander options are ok at first glance, and I own at least one of each variant, but now that these have been restricted to 'El or 'O level only (IIRC the 'Vres were able to take them in the previous ruleset?) this makes an already potentially expensive unit even worse, and for not a great deal of return either (Markerlight option excepted, perhaps).
At least the Tetras come in packs of two!
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"