80 points to spend on the HQ - Warhammer 40K Fantasy
 

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View Poll Results: Which HQ is better?

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  • Option 1

    5 100.00%
  • Option 2

    0 0%
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  1. #1
    Senior Member MrRe-roll's Avatar
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    80 points to spend on the HQ

    Hello I am trying the usuall WS list but I struggle to decide about the HQ

    Which one to choose?

    Option 1
    Farseer/Guide/Singing Spear

    Option 2
    Autarch/Fusion Gun

    Here is the rest of the list:

    Troops

    5 DA/WS/SS/Twin-linked EML
    5 DA/WS/SS/Twin-linked EML
    5 DA/WS/SS/Twin-linked EML

    Elites

    5 Fire Dragons/WS/SS/Star Engines/Twin-linked Shuriken Cannon
    5 Fire Dragons/WS/SS/Star Engines/Twin-linked Shuriken Cannon
    5 Fire Dragons/WS/SS/Star Engines/Twin-linked Scatter Lasser

    Heavy

    1 Fire Prism/Holo-fields/SS
    1 Fire Prism/Holo-fields/SS
    1 Fire Prism/Holo-fields/SS or 1 Night Spinner/Holo-fields/SS

    Which one is better and do you have any suggestions about changing something?


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  3. #2
    It came from the warp... Fleeting Ęther's Avatar
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    101 (x2)

    ==HQ==
    Farseer
    ---Runes of Warding, One Psychic Power
    ==Troops==
    5x Dire Avengers
    Wave Serpent
    ---Spirit Stones, TL EML, Shuriken Cannon
    5x Dire Avengers
    Wave Serpent
    ---Spirit Stones, TL EML, Shuriken Cannon
    5x Dire Avengers
    Wave Serpent
    ---Spirit Stones, TL EML, Shuriken Cannon
    ==Elites==
    5 Fire Dragons
    Wave Serpent
    ---Spirit Stones, TL Scatter Laser, Shuriken Cannon
    5 Fire Dragons
    Wave Serpent
    ---Spirit Stones, TL Scatter Laser, Shuriken Cannon
    5 Fire Dragons
    Wave Serpent
    ---Spirit Stones, TL Scatter Laser, Shuriken Cannon
    ==Heavy Support==
    Fire Prism
    ---Shuriken Cannon
    Fire Prism
    ---Shuriken Cannon
    Fire Prism or Nightspinner
    ---Shuriken Cannon

    Total - 1690

    This leaves you with 60 points to buy a Farseer power and fiddle around with any upgrades you may want to take. Holo-fields on a Fire Prism aren't worth the points because anything but a four on the damage table means your gun isn't shooting for at least a turn. Spirit Stones don't do much on Fire Prisms either because they don't have cargo that needs to be somewhere. Chin-mounted Shuriken Cannons should always be towards the top of your to-buy list as they are extremely cheap for what they deliver in terms of firepower efficiency. Finally, Runes of Warding are a wise investment to neutralize enemy psychic powers.
    Scratchbuilding Fire Prism Crystals
    2K Mech Eldar in 2010: 25Win/4Lose/8Draw

  4. #3
    Senior Member nigelboyette's Avatar
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    60 (x2)

    farseer with doom= 80p

  5. #4
    LO Zealot Farseer Macleod's Avatar
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    146 (x4)

    Quote Originally Posted by nigelboyette View Post
    farseer with doom= 80p
    Got to second this one, doom is a far more efficent power as it allows you to benefit from it with everything shooting at that target not just one unit. Most of your stuff is twin linked anyway and you're not getting a lot of effect from it when used on the the minimum squads you've got running.

    So for me it's option 3!

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