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Hi, I'm new to WH40k, and I have a lil army and a bunch of questions about rules and units.
1: So, what's the difference about Reanimation Protocol and Everliving ? I read it like 200 times and all I can get it they are the same, but one works on independent characters, while the other is for whole units (RP). There is anything I'm missing here ?
2: What's the main use of Canoptek Spyder ? Just to create more scarabs ? Those scarabs must be on reserve and it count as points spent in battle ?
3:Can someone gimme some tips on how to improve my army ?I've played some games but I need some tips in how I should arrange my units and how to extract the max from my guys.
** Please lemme know if it's against the rules asking for advice on army in this area **
I have : Old Battleforce ( 28 Warriors, 7 Scarabs, 3 Destroyers ) one Necron Lord w/ress Orb, C'tan Shard, and just bought 3 Wraith sets (9 total ) and a Monolith. ( Gotta have something to counter a Leman from a friend haha ).
Sorry about my bad english and thanks in advance!
1) As long as the Character with Ever-Living is attached to a unit, it works just like Reanimation Protocols. The second that Character is solo (detached from the unit or the unit dead), he now follows the rules under Ever-Living. The main difference being that you always get to make your roll (even if everyone your attached to is gone) and that you are placed back near where you fell... rather than in coherence with a unit.
2) Most people use it in Scarab Farm lists. However, it has other uses, including being a Monstrous Creature (can take out vehicles or light infantry) and an Anti-Psyker (with the upgrade).
3) Get within 24" of the opponent and let loose. Learn to use your abilities and units together ("synergy") for maximum damage.
Example: Five Destruction Crypteks in a Ghost Ark following Warriors = Five high damage, low AP, decent range shots protected by a high AV vehicle that regenerates a wall of troops pouring out rapid fire.
Example: A Triarch Stalker near Immortals with Tesla (and everything else!) = A heavy flamer that automatically lights up a tough unit so that the Immortals have a higher chance of multiple hits... or basically anything targeting it does!
Example: Destroyer Lord with Mindshackle Scarabs attached to Six Wraiths (some with Whip Coils) = Fast Close Combat unit that not only lowers some enemies' Initiatives but makes another likely to turn on his own unit.
The point is, we do best in a 24" shooting range and we have to make our units (and their abilities) work together to take out important targets.
1) The difference between ReP and EL is that EL is used on characters such as HQ's and Royal Court. They can try to come back to life even if their unit is destroyed whereas a unit with ReP if completely destroyed are removed from play and do not get to roll to come back. Because Characters can come back to life in this way, they need special rules to govern their return.
2) Canoptek Spyders are used to poop out Scarabs that is true, but they have several other cool things about them: a) the are Monstrous Creatures so they are relentless, their attacks are power weapons (effectively) and they get 2d6 vehicle penetration, b) they can repair vehicles and c) they can use a Gloom Prism which is our armies only defense against Psykers.
3) Check out the "Lists" area of the Necron area of the forum to get an idea of how people are playing Necrons. Asking people to give you advice will give you too many suggestions and everyone has a different opinion.
XIII and I posted almost the same time, so that's why are answers are similar.
1) so the rules for reanimation say that as long as you are part of a unit, and not falling back, you can try to get back up on a d6 roll of a 5+. Everliving says the same thing, but states that if you are part of a unit you rejoin the unit, if you are not part of a unit, or the unit was wiped, you still get to try to get back up and then get placed within 3" of your token.
2) When I use my canoptek spyders, they do a few things. first is obvoiusly make more scarabs. then they sit in front of my scarabs giving them a power armour cover save. and lastly, they make great antiunit monsters and light tank hunters. DO NOT go after a Land Raider, I charged one last game with six spyders and they got only 2 penetrating hits. they imbolised it and tore off a twin-linked assault cannon.
3) At this point I dont know how you personally play your army or how you want your army to be. But I can tell you of my army. First it is close combat necrons, with praetorians, wraiths, spyders, scarbs, and a D-lord. It uses Nemesor Zahndrek to deepstrike during an opponents turn then to give me abilities. This tactic of mine has worked out even when my opponent has nothing in reserve because then i start on the board in cover. It is at 4wins and no draws or losses, and it has gone against 2 CSM, Chaos Daemons, and Space Marines.
4) overall, have fun with your army, You have the final decision of what will be your army not me or anyone else on these forums because you will always have people saying that these units are worthless and that your army list is bad. But the best part of playing the game is playing with something you are proud of to call your own.
Better to remain silent and be thought a fool than to
speak out and remove all doubt.
Abraham Lincoln, 1809-1865
Thx a lot for the replies !
I still have a lot to learn about synergy and how to make effective use of my army.
So, anyone have any thought on what should I buy next to reinforce my army, or cover some flaws, or even give me more flexibility on lower pts battles ?
I got lot of questions everytime I read the codex. here are some necs question.
1: Does a royal court worth the expensive crypteks? I don't have the skills to convert bits in complete things, since I don't eve have the right skills to paint it and make em look cool x)
2: Spyders are only effective when using a full unit ?or it can be used alone ?
3: Why so many ppl agree that Necron lord on a CCB is the best HQ out there ?
Thanks in advance (again) and sorry about my bad english hah.
An Immortal Box and a Praetorian box will let you build 5 Immortals and 5 Cryteks (use the deathmark heads with the praetorian bodies then mix and match extra bits to make them unique). Very efficient and easy way to get crypteks.2-4 spyders is usually plenty, but it depends on the rest of the list. Personally I'd take 2-3 in one squad just because I love Annihilation Barges so much.2: Spyders are only effective when using a full unit ?or it can be used alone ?Because it's a very deadly, survivable, cheap, and efficient build. Compare that to the special characters that are pretty much all overpriced and gimmicky, the standard lord is a very good deal.3: Why so many ppl agree that Necron lord on a CCB is the best HQ out there?
First, let me congratulate you on your English and the fact that you are willing to post on an English-speaking site using a language which is not your native tongue.
I would agree with everything that the others have replied with so far. The Special Characters are fun but I think many players are finding that using a Necron Overlord and kitting him out to suit your own requirements is the best option. Included in what Hockeyman506 said about the CCB is that it allows the Necron player to make special CC attacks in the Movement Phase, giving the Necron player something to have up their sleeve for the opportune moment.
Crypteks and more importantly (for me anyway) Necron Lords with Res Orbs are very necessary additions to your army, both for battlefield control/effect (Crypteks) or for unit support/survival (Res Orb Lords). Hockeyman506's suggestion for making your own Crypteks is a good one, and I'm probably going to steal it too!
I only have three of them, so I field them as a two-model group and a single model. All three of them are kept within the required distance from the Scarab unit so that they can all contribute to the unit. Some people like the Scarab Farm idea of 9 Spyders, therefore not taking any other Heavy Support units like Monoliths or whatever, but Annihilation Barges are also a favourite unit for many others. My own take is eventually going to be (I think - under review atm) 3 Spyders in one unit, an Annihilation Barge and a Monolith.
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
Ty for the help, and yeah, it's hard sometimes since some words just escape from my mind haha.
Thanks for the tips, I've re-re-re-read cron codex again, and got a few ideias of what I should buy next.
I just got a spyder, and my gf gave me another hah. Next month I'll be looking for the CCB + Lord and some Crypteks.
Btw, since i'm using this topic so much, where can I find some tutorials or tips on how to paint Necrons? I love GW color scheme, so I'd like to paint mine like those.
Thanks again !