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In honest opinion, I find myself enjoying the lack of DE fluff. They give you the basis, what happened with the fall, etc., but I think Games Workshop (unintentionally, since they DID neglect us) simply gave us room to form our own fluff. With the DE fluff out there you can make your army have any attitude it wants and still have it make sense. I'd rather there not be too much more fluff (some would be good, though) so that I can still have that absolute freedom to make my army as I see fit.
Anyone else see what I mean?
i think there is some fluff of de, but the amount we have is great
good game <a href='http://kevan.org/brain.cgi?Potratz' target='_blank'>http://mistupid.com/stuff/whackbin.htm</a>
DE.. fear them, play them, BE them...
-*God of HALO2 .... question my skills? challenge me on xbox live and i'll show you who's boss*-
DE have just about the right amount of fluff. They could use a little more, but they don't need a lot.
BTW, here's a couple of resources:
'A Torturer's Tale' by Gav Thorpe. It explains the origins of the Dark Eldar and their relationship with Slaanesh:
My own article written with 'A Torturer's Tale', the DE Codex, the 2nd and 3rd edition Eldar Codex and some other White Dwarf articles:
<u>Know thy Enemy</u>
<a href='http://members.aol.com/intwg/trolls.htm' target='_blank'>-The Troll, Aggravor Pestis</a>
<a href='http://mu.ranter.net/starcraft/bnet.html' target='_blank'>-The l33t d00d, Optimus Simula</a>
<a href='http://40konline.com/community/index.php?topic=1993.msg496519#msg496519' target='_blank'>-The Spammer, Spammator Demens</a>
<a href='http://members.aol.com/intwg/flamewars.htm#IPYW' target='_blank'>-The Flamer, Inflammator</a>
Thanks for the links, Lomendil. I've read the first one, and I'll check out the second one here in a minute. ^_^ Could a mod please pin this, if possible? I think a lot of people would find that those two links would be very useful.
EDIT: Ha, I found out that I had read your article even before the original Tale. ^_^ Thanks for the info.