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Hi Everyone, I am going up against a 2000 pt necron army and was wondering if anyone out there had any suggestions for me. I was just planning on using the good ole tyranid tactic of overwhelming the opponent with units. Right now my army has 101 models. I know my opponent has 2 monoliths, two lords (one on a drestroyer body), 1 heavy destroyer, 6 wraiths, two squads of immortals and a lot of warriors. My main concern is dealing with those two monoliths. since it'll be hard to get models past them. Any suggestions would very appreciated. Thanks.
Two monoliths!? auchy.. youll need some heavy support for this.. i sudgest a carnifex and some biovores to take care of that. for the rest.. get lictors genestealers and hourmaguants since they can get to the enemy faster. use a hive tyranid for leader since youll need the extra fire power
To kill some of his Immortals and Warriors (or just mostly Immortals) I suggest using my favorite Tyranid Warrior combo...
Tyranid Warrior + RenClw + Deathspitter + Toxin Sacs + Extended Carapace + Enhanced senses = 38 points a warrior. If he's dumb, he'll keep most of his stuff clumped to be in range with his warriors or immortals.
Just my 2 cents.
Faced by rejection, no hope of acception,
Constantly thinking of destruction, never reminded of redemption.
Forgetting ressurection, seeing only frustration.
Pierced by a lethal injection, Bleeding from wounds re-opened, memories never mentioned,
Images never wanted, thoughts never summoned. Feelings fade away, most happiness freed from its cage. Broken from burdens, everything becomes a haze...
<a href='http://kevan.org/brain.cgi?Mavrik' target='_blank'>http://kevan.org/brain.cgi?Mavrik</a>
For Nids, the monolith is not that scary (well...it can be, but luckly we have a Str 10 weapon) A Dual VC Fex should statistcally glance the Lith once a turn. As his list only has 3 weapons that are AP2 or better, I'd take 4 TMCs, 2 dual VC Fexs and 2 Tyrants (whatever flavor you prefer). The Dual VC Fexes should be able to deal with the Liths, and also pack a punch against the troops too.
Since he has so many Warriors (I'm assuming 60ish) I'd go for his heavy Support first as they have the range and capability to take down your TMCs. Target the hell out of that Heavy D. Once it fails it's save, it's gone (One should never, ever take one of any type of figure. Just ends up being overpriced as you pay for a WBB roll you'll never get to use). Use the Fexes to glance the Liths (possibly into destruction), and charge full bore into the nearest unit of Warriors/Immortals. If you can bog him down in HtH, you'll probably win due to the whole low init/outnumbering/sweeping advance rules in 4rth.
For your Tyrants, I'd go with HtH flyers with WB. Since he's going with 6 Wraiths and a DLord, odds are he's going HQ hunting with them. Try and tie up this unit with Gaunts. They'll go faster than you, but it will leave your big monsters free to reap unholy hell on his troopers. And anything the Gaunts kill is a bonus. If you are going to biomorph your gaunts, just go with the strength upgrade, as you are faster than 90% of his army, and just slow enough that the speed upgrade won't help you much.
Biovores might help, but the overall 3+ armor of the troops is going to make any damage they take minimal. I wouldn't bother with Bio-Acid for the Liths. It's too random to be effective, and I don't know if it gets Str + 2D6 or Str + 1D6 (due to the whole living metal thing) If you want more HS besides the two Fexes, go with WB Thropes.
Just my suggestions though, go with what you know works for you and (obviously) what you own.
Best of luck and let us know how it turns out.
On a side note, Wraiths and their invulnerable saves. If you get in HtH against Wraiths with your TMCs or Genestealers there is something you should know. The WBB rules state that if a wound is taken by an attack in CC that denies an armor save, the wounded figure will not get a WBB roll unless a Res Orb is in range. This is still true for the Wraiths and their Inv save. Any TMC wound at all; or any Genestealer wound that scored a 6 would deny a normal armor save. If the Wraith fails its Inv save, it still counts as being wounded by a weapon that denies armor saves, so it would not get a WBB roll (unless said Res Orb were present)
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Well Gojiratoho prett much said it all, small point of note though. If you double out the necro's they can't come back.
The hive has a place for all, the biomass is all. Ware to those who fail to see the power that is the hive fleet. Take solace for those who fall to the hive are not lost, just changed for the better.
should be easy as its nearrly impossible for crons to take out TMC without ctan and if one of those is brought genestealers should be able to kill it easy
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you'd be Canada.
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Dont c'tan have like I7 though? And T8,and a 4+ invuln....god i hate those cheesy bastards :hmm:
But i would recommend zonathropes and tyrant w/ warpblast. That should take care of monoliths fairly quickly.
Remember the phase out rule and I wouldn't bother taking any gargoyls.Originally posted by roguedigit@Feb 11 2005, 013
Hi Everyone, I am going up against a 2000 pt necron army and was wondering if anyone out there had any suggestions for me. I was just planning on using the good ole tyranid tactic of overwhelming the opponent with units. Right now my army has 101 models. I know my opponent has 2 monoliths, two lords (one on a drestroyer body), 1 heavy destroyer, 6 wraiths, two squads of immortals and a lot of warriors. My main concern is dealing with those two monoliths. since it'll be hard to get models past them. Any suggestions would very appreciated. Thanks.[snapback]326260[/snapback]
I don't think this is going to be a very clean fight for you (my friend plays nids) but I wish you the best of luck.
i would say maybe take some zoanthropes stead of biovore, cause you need the 2 fexs. Get them into range of the warriors and start dropping those warp blasts on then.. And you could also hit the monoliths with the strngth ten one.
Back from a long adventure.
2 Carnifex w/ dual venom cannons
3 Zonathropes w/ warp blast
Hive Tyrant w/ warp blast & 2 scything talons
Those should be your heavy hitters,they can take down monoliths with no trouble,and only 1 necron weapon has AP2 or less,so they will be relativly safe. Plus the carnifex & stronger warp blast can even fell c'tan in the shooting phase