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It is my experience and frustration to encounter many enemy units that are invulnerable to pinning tests (or so my opponents tell me).
I am by no means an expert in my own Codex, let alone those of my opponents. I routinely face Necrons, Eldar, and various SM/Chaos SM armies.
For the record, which enemy units are you aware of that are:
1) Vulnerable to pinning (as caused by Pathfinder Railrifles, Carbines, or 25% shooting casualties).
2) Invulnerable to pinning, because of unit traits or special characters attached to units.
Any help is much welcomed, especially by outside players visiting the Tau forum.
As far as I know, only fearless units (unless specifically noted in a unit's description) are immune to pinning.
All Khorne, Nurgle, Slaanesh, and Tzeentch-marked CSM units are fearless. The Chaos Mark of Undivided does not make them fearless, but allows them to reroll failed morale checks.
Regular SMs are not fearless or immune to pinning. Dark Angels may be stubborn, which acts as fearless, BUT they can still be pinned. Other chapters may have a trait that makes them fearless, I'm not sure.
Necron warriors are also not fearless or immune to pinning. Some Necron units are fearless, I believe, but I can't specifiy which ones exactly.
I'm not sure about Eldar armies, I don't play them too often.
Next, some characters and/or HQs are fearless. However, if they join a squad that is not fearless, then they lose this ability until they are independent again, I'm pretty sure.
If you ever have a question about something like that, just ask to see their entry in a Codex or ask why they are immune to pinning. If they actually are immune to it, then they should have no problem showing you the entry.
Thank you, sir.
I do ask my opponents what gives prevents them from pinning. It's to the point now that I won't play somebody without his/her codex.
I have also found it difficult to distinguish between units that are assumed to pass leadership tests vs units that are assumed to pass morale tests.
As I understand it (fuzzily), pinning/sniping & 25% shooting casualty tests are MORALE tests roled against leadership value, but are not LEADERSHIP tests.
I take this to mean that a unit that is assumed to pass all LEADERSHIP tests still must make a MORALE test against the unit's leadership value.
Did I get that right?
And a unit that is assumed to pass all MORALE tests (fearless) does not need to test for pinning, but must still take LEADERSHIP tests.
How badly did I butcher that up?
"Morale Tests" are a subset of "Leadership Tests".
Therefore, if a unit is assumed to automatically pass all leadership tests, then they can use that ability to pass morale tests as well... since morale tests are a type of leadership test.
There are, however, leadership tests that aren't morale tests. These include but are not limited to target priority tests (shooting something other than the closest unit) and psychic "Mind War" type tests.
Regarding the Tau, the Ethereal allows you to re-roll only morale tests, not those other leadership tests that aren't morale tests.
Hope that helps!
Thanks for the clarification, T0nka.
And thanks sithlet for the info.
So, any unit that is assumed to pass all LEADERSHIP or all MORALE tests does not test for pinning/sniping/25% shooting casualties...
--- 25% casualties do not cause Pinning, but a regular Morale check.Originally posted by JARHEAD75@Mar 15 2005, 225
1) Vulnerable to pinning (as caused by --- or 25% shooting casualties).
Of course, most units which are immune to Pinning will also be immune to Morale, but the difference still exists.
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."
Speaking of fearless, mu Chaos opponent cheated on several occasions by saying his entire army was fearless because his lord had a mark or something. That was REALLY annoying. I just railgunned my way out of it.
another problem could be black templars. they have some special rule that says whenever they are pinned they instead charge 2D6" towards the nearest enemy unit...not fun...believe me!
Here you go, a quick run down of the fearless. Be aware this is only a rough guide, not an exhaustive list, I've probably forgot some.
Certain Special Characters (too many to list individuals)
Chaos units with a mark of Nurgle Khorne Slaneesh or Tzeench (but NOT undivided)
Necron Pariahs, Tomb Spyders
Space Marine Chaplains and squads lead by them, All Legion of the Damned, Blood Angel Death Company (I think)
Eldar Avatars, Wraithguard and Wraithlords
Dark Eldar Talos
Witch Hunter Arco-Flagellants
Ork mobs 12 and over can't be pinned.
necron scarab swarms are also fearlessOriginally Posted by Addoran