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Hi guys I know this sounds noob but if hitting a vehicle uses a weapon's strength, what is the point of having ap unless it is ap-1.I'm sure there is some logical explanation.
It basicly comes down to that something like a shotgun, shouldn't harm a tank so it has the ap -. A rail gun has the ap 1 to show that it is a super fast, high powered gun that will anihilate anything it hits. Anything else is like a normal gun or like the zoanathorpes pyichic blast that doesn't have an actual projectile so while it will basicly flatten or spatter normal troops from sheer force, it might not hit with enough concentrated fire to always kill a tank so it has an ap value that can break normal troops but will not always kill the tank.
That is my logical expanation.
--- Also worth to note that AP1 does not always guarantee a Penetrating hit, and the rulebook should be clear enough on the issue.Originally Posted by MiketehFox
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."
And skimmer moving > 6" trumps the Ap1 rule.
Playing with armour for infantry uses AP
Playing with armour for vehicles uses strength.
I think this makes sense because the shot has to pierce through the armour of infantry to wound it.
But with vehicles, it may only have to dent the armour or shake it (glancing) or just blow through (penetrating).