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Please don't listen to this one my coputer froze and accidently made a duplication.
Last edited by sacea hunter; May 20th, 2005 at 05:28.
The Sacea will hunt down all of their enemies.
Well, has anyone tried to use tons of the cheapo kroot, putting them all in or near cover and woods with infiltrate? Lets see, 6 pts. a model, how about 70-100 kroot in a 2k game? How would massed kroot units do against certain armies, has anyone bought that many kroot, not for just akroot merc army, but for tau armies?
In a 2k game, you could have 4-5 squads of 20 kroot, 2 squads of 12 FW, 4-6 crisis battlesuits, 2-3 broadsides, 1 hammerhead, and a d. fish with pathfinders or so. Thats over a hundred to 120 models, and still good shooty ability from so many kroot, and much better CC then if they were other models.
Tau Hunter Cadre, Eldar Saim Hann, Eldar Ranger, Kroot Mercs
I tried one squad of 14 kroot vs 6 space marines (regular, pistols) And a lost after 3 turns of fighting in the woods
What lies at the bottomless gulf between the soul and the heart?
Tau are actually good at close combat, if you dont include the Fire Warriors. C'mon, our Crisis Suits are Str 5, have 2 wounds each and are T4 so not that easy to wound in CC. I know about the low iniative but think of it as using a powerfist, where you would go last anyway. And Str 5 with bad iniative isnt much different from any human using a powerfist to get Str 6 and go last. Now a Shas'o is even better, he has 4 wounds so lots of survivability and with WS 4, 4 attacks (5 if charging) and a better iniative than any other Tau this guy can be a beast.
My point is we DONT suck at CC, people just think we do. Well, the Fire Warriors do but thats why we have a longer range, more powerful gun than any other basic troop in the game