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which warbuggie is best? how are they best fielded ( what wargear, how many to a squad? etc.) thanks.
hahaha!!! oh wait, i had the same question but i didn't see your post. Pleeeeaaaase answer our posts. i want buggy info
When you combine Speed and Power you get Lightning.
Depends on what you want.
Skorcha buggies are the bane of kroot, fire warriors, and gaunts of all shapes and sizes. Keep 'em cheap, and stick spikes n' blades on them so that whoever charges it stands a good job of impaling their foreheads on your bumper. Stick on a stikkbomm chukka and then you can proceed to tankshock if you don't want to scorch the lot.
Twin-linked rokkits are what I normally use. They hunt down transports, tanks, walkers, and high toughness units. Twin-linked helps to take care of the ork's inability to actually HIT anything. I stick on a red paint job and grot riggers (I always add them together, not sure why) and armour plates.
I don't use big shoota buggies, personally. If I want twin-linked big shootas, I'll take warbikes. And while they can help to shred 'nids and the like, I'll still take my scorcha.
Still, stick on armour plates. And grot riggers. There's nothing like having your rig come back to life to make your day. If you want to be really sneaky, have three squads with one trak in each. That's three different distraction units they have to kill off, not just one.
To be even sneakier, if you're fighting World Eaters, get yourself a rokkit buggy, spikes n' blades, and armour plates. Take a pot-shot at a unit of beserkers and wait for them to charge you and impale themselves. Or just have them chase the dern thing around. What's this? Your 177 point close combat death squad is currently chasing down my 45 point sacrificial lamb? Perfect! Oh, by the way, my Demolisher would like to have a word with you... BOOM!
"Some days you're the Mekboy building the kannon, the rest you're the grot being blown up by it."
- Quote attributed to Sorkrates, before his much mourned death due to ingestion of Hemsquig Juice.
"Dis iz my choppa, and herez me gun. Dat's for killin' and so'z dis one!"
- Bloodaxe Kommando Warchant
/\ What he said.
If you want Twin Big Shoota's, get a mob of bikers in games over 1000 points. Make sure that you take advantage of their smoke screen or they're not worth the points.
Twin Rokkit Buggies are a MUST HAVE. These are tank hunters and provided you keep them safe from enemy fire on the first turn, they should be able to take out a couple of tanks on the 2nd and 3rd turn.
Skorcha's do well against horde armies and give you a chance to wipe out any troublesome IG heavy weapons sqauds very early on.
The three must-have upgrades are Armour Plates, Grot Riggers and Red Paint Job. The armour plates rarely shine through for me because I'm a dreadful roller, but every now and again they do shine. In 1/5 games, they save vehicles 3 times over and the single roll makes the difference between loss/draw/win.
Grot riggers save my ass in every game. I'm a notoriously bad roller, and quite often roll 1s when moving through difficult terrain. Also, in my last game, my buggies were immobilised 3 times and grot riggers repaired em every time. We were playing for scoring units and I would've lost without the riggers.
RPJ makes a huge difference as well. The 1" means I always manage to get a shot on the rear armour with Rokkit Buggies, and quite often means being within charge range in turn 1 with transports.
If you absolutely have to drop vehicles upgrades for points, lose the armour plates. As I said, they only shine through in 1/5 games so unless you have a habit of rolling 6s, the RPJ and Riggers will serve you better
I agree with regard to upgrades etc, one thing however, I do prefer to add a BS buggie to my 2 rokkit buggies. 1. I like the range the BS gets and can pound from farther out than the skorcha. 2. This way they survive better than the skorcha buggie. 3. This way I get about the same amount of fire power in a safer way. 4. adding bikers instead will put me down at least 90 points, plus 3 bikers is not going to work IMO, need 5 to be effective.
In larger games, when you run out of Fast Attack slots, I would generally take 6 Rokkit buggies and as many bikes as possible. Couple this with a Looted hellhound and you have a LOT of fun Of course, this is generally in the 2000 point region. The Rokkit buggies with make mincemeal of the enemy tanks and the Bikes provide some bloody good cover for them, while absolutely annihilating landspeeder squadrons. The hellhound makes short work of anything and everything.