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Has anyone made use of this? Is anyone planning to?
I was looking at what Gaunts could use it, and reckon that standard Fleshborer Gaunts are probably the best, although both variants of Spinefist Gaunts (with and without toxin sacs) are pretty good.
However, if you put WoN on a large brood, and they don't break, then you've just wasted many points. If you put it on several small broods, you may manage a chain of broods running onto the table one at a time, but getting shot up as they go, and the enemy will be claiming VPs for each brood separately.
Am I missing something?
My opponents (eldar especially) just panic at the thought of hordes of nids respawning. Thise are valid points u make but (depending on how quick ur opponents r, and experienced fighting against nids) it would take a few games to find the flaws in the rule.
I would try to have many small broods to keep the enemy units occupied, and to cover the respawn of the destroyed units.
For games that play with Victory Points they're not that good, but if you play standard elimination game that it's incredibly useful and almost impossible to lose.Originally Posted by Snoopy
unless you run into some tricky punk that likes to leave only 3 or so gaunts in each squad alive, so the rest cant regenerate. thats when you get screwed when using without number.
You can just move them out of synapse range then, fail a synapse check and have them run off the table.
Or charge something with them.
Still i don't like without number.
i agree, i usually just run hormigaunts instead. they are faster, and much better at cc(how just about EVERY tyranid army is) and 3 pts per model definately adds up after a while. just beef the homi's up to survive a little longer
A good mix of horms and spines are he trick....your oponent will soon get the measure of without number.
A Rhino? SLOTH!
Unless its a small board or an ideal senario I don't think WON is that good. Normally your gaunts will start on board usually placed as far forward as possible. From memory the WON replacements come on from the board edge. So they will have a long walk back into combat and may never see combat. Also remember dead replacments can give your opponent victory points.
I probably will never use WoN, because it is way too expensive, and after pumping that many points into them, your opponent gets that unit multiple times. It's bad enough that they get an expensive unit, but when they get it 2-3 times, your opponent will probably win.
<-- that room over there in my avatar is full of people who think you are funny...BURN...
"There are some who call me...Tim?" - Tim the Enchanter
The early bird may get the worm, but the second mouse gets the cheese.
I have been playing in campaign games recently where things like WoN become uber chaese. Think about this, WoN gaunts in a game with Amunition rules.