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Okay, so how I read the Night Shield rules is best explained by considering the effects it'd have on a Bolter against a Raider/Ravager:
Bolter's ranges against Night Shield:
18' full range
6' rapid fire
If enemy player attempts to fire upon Night Shielded Raider/Ravager, then all shots automatically miss if it would be normally in range but isn't due to Night Shield.
Is this accurate? And if so, then why are Night Shields so often avoided? That sounds like a pretty damn good deal for 15/20 pts.
Yes, that's the rule. And with ravagers the night shields are a good adittion but the 80% of the weapons firing your vehicles are going to be 48" heavy weapons, nasty.
Okay, was just wondering because that seemed extremely powerful, but now I realise that most of the weapons would be too long range for it to matter too much. Still, seems like a good deal if you want a Raider to survive or you just want to piss your enemies off by making them waste an entire squad's firepower on automatic misses. Also, can't help but think that it would rock against Necrons, seeing as they don't have good long range weaponry.
Jahannan, you're right. There are lots of weapons with long range. However, raiders/ravagers are SOOOOOO fragile that even defense against bolter fire might save so that you will destroy your enemy.
Good for firefights with people who don't like to depend on huge guns, such as Necrons (but they have destroyers and H. destroyers. . . . . dammit).
Just know when and how to use them. They are kinda expensive, so choose correctly.