Night Shield effects clarification - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 4 of 4
  1. #1
    Member Jahannan's Avatar
    Join Date
    Dec 2004
    Location
    New Zealand
    Age
    30
    Posts
    72
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    0 (x0)

    Night Shield effects clarification

    Okay, so how I read the Night Shield rules is best explained by considering the effects it'd have on a Bolter against a Raider/Ravager:

    Bolter's ranges against Night Shield:
    18' full range
    6' rapid fire
    If enemy player attempts to fire upon Night Shielded Raider/Ravager, then all shots automatically miss if it would be normally in range but isn't due to Night Shield.

    Is this accurate? And if so, then why are Night Shields so often avoided? That sounds like a pretty damn good deal for 15/20 pts.


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member Maleficarum's Avatar
    Join Date
    Mar 2005
    Location
    Commorragh
    Age
    36
    Posts
    47
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    Yes, that's the rule. And with ravagers the night shields are a good adittion but the 80% of the weapons firing your vehicles are going to be 48" heavy weapons, nasty.

    Cheers

  4. #3
    Member Jahannan's Avatar
    Join Date
    Dec 2004
    Location
    New Zealand
    Age
    30
    Posts
    72
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    0 (x0)

    Okay, was just wondering because that seemed extremely powerful, but now I realise that most of the weapons would be too long range for it to matter too much. Still, seems like a good deal if you want a Raider to survive or you just want to piss your enemies off by making them waste an entire squad's firepower on automatic misses. Also, can't help but think that it would rock against Necrons, seeing as they don't have good long range weaponry.

  5. #4
    A very violent persona Apotheosis's Avatar
    Join Date
    Apr 2004
    Location
    City of Angels
    Posts
    1,875
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    13 (x4)

    Jahannan, you're right. There are lots of weapons with long range. However, raiders/ravagers are SOOOOOO fragile that even defense against bolter fire might save so that you will destroy your enemy.

    Good for firefights with people who don't like to depend on huge guns, such as Necrons (but they have destroyers and H. destroyers. . . . . dammit).

    Just know when and how to use them. They are kinda expensive, so choose correctly.

    Peace

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts