Welcome to Librarium Online!
i found a link that has good strong magnets for crisis suits and hammer heads
<span style='font-size:21pt;line-height:100%'><span style='color:gray'>Snipers Never Miss</span></span>
here's a better deal if your just mounting things to suits
Dreams give us a vision of a world unlike any we have seen. They present us with a glimpse of a better life; a goal to aspire to, and in the face of insurmountable odds, they provide us with the power to overcome, to live on, and to succeed where we would have otherwise failed.
I've ordered magnets online from a couple of different sources, and my favorite by far is http://www.kjmagnetics.com/categories.asp. They are relatively cheap & ship fast, and have a great selection of sizes and shapes.
Also - a quick tip for anyone outfitting their figs with magnets: You only need one magnet, not two - just use a small peice of metal on one side, and the magnet on the the other. I realized this after doing up almost all my crisis suits (7) and a full compliment of weapons by drilling a hole & gluing in a magnet on each peice, as outlined in various online How-To's. It's hard, even with the smallest magnets, to drill a hole into the guns so as to glue in a magnet flush with the edge. But it's quite easy to insert a small peice of (magnetically attracted, duh) metal into a notch. I cut straight pins into small bits, about 1/8" long. The guns mounted this way work just as well as the two-magnet ones, and they are much easier to do. You also don't have to worry about getting the polarity wrong. It saves magnets too - which is good. Because once you start fitting your army out with magnets, it's hard to stop.
I used K&J too. Good prices, fast shipping(which rocks over here), and strong as hell magnets. I use magnets on everything, and I've got the players here hooked on them too. They're not that expensive, so I use two magnets per hardpoint, although that's a great idea Loosestrife.
Record as of 26 December for my Static Tau Cadre.
10 wins, 0 losses, and 1 draw.
Last game: Victory over Necron in a 600 point "kill em all" that lasted til turn 10 ending with a phase out.
Thanks. It isn't so much the expense of the magnets that makes saving magnets a good thing, mostly that I don't run out of them when I'm aaaaalmost finished with a project. That's what led me to the realization that I didn't need to put magnets on both sides in the first place - I just needed one more teensy little magnet...
You know: necessity - mother - invention, etc.
My friends laughed at me and my magnet obsession at first. But now that they've seen how cool it is to be able to detach weapons and other options, open & close hatches, and detach breakable antennae for transport... well. Imitation is the sincerest form of flattery.
Last edited by loosestrife; June 29th, 2005 at 23:11.
Yes, but how long does it take you to set up your force before a battle? =p
I love magnets too, but I find I take an extra minute or two, especially compared to Marines.
Well, it does take a few minutes. But since my group ususally determines randomly the number of points were're going to play and then everyone makes up their lists on the spot, there's usually somebody who takes longer than me to get it all together. keeping all the peices well organized helps.
What size do you guys use? The article says to use 1/8" by 1/8" but IDK...
That's what I was considering, but I didn't know if they were strong enough/anyone used them...
For the Tau'va!