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  1. #1
    Member Black Librarian's Avatar
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    Just can't beat Necrons

    ...so a friend of mine finally saw the light and started playing 40k. Great! I thought. No more 2 hour drives just to get in one lousy game. After a long period of indecision, he decided on Necrons, and so bought himself the battleforce, the 'dex, a Lord and a Heavy Destroyer, and we started playing a few small (700 pts max) games. That was two months ago. Since then, me, the experienced Eldar war veteran, has fallen every time. It seems that no matter what I throw at them, his 'crons either shrug it off, die but then just come back again, or my guns/ close combat specialists miss. Its really humiliating, can anybody help?

    "You're very interesting, and very perceptive. So interesting, and so perceptive, in fact, that we shall now fight with KNIVES!"
    -Moltar

    "I've been dead long before you were born, and I'll be dead long before you'll be dead!"
    -Space Ghost

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  3. #2
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    Target selection is the key here.
    Strategic application of starcannon and power weapons.
    Pick on his small units first, ignore the warriors, if you can wipe out the whole squad with no others of its type around, they stay dead. I dunno whats in the battleforce but i know theres destroyers, they are public enemy number one, vypers with starcannon will soon end them though.
    The Wraithlord is the bane of the necrons, his heavy D will be the only thing that can reliably damage it, and once its HtH the lords the only thing that can even scratch it.
    Alternatively you can try hitting a warrior squad with a combined banshee/storm assault. The banshees will win the combat and the storm guard will put the Ld modifiers on. If they break you will catch him due to his woeful I stat. The caught necrons stay dead too.
    Mind war his lord maybe, or hang back and let him walk on to d-cannon fire as you outrange him.
    Alternatively you could just take a mechanised/high mobile list and zip around him blasting away from 30" chipping away while he plods slowly around.
    Ask not a question of the eldar, for they will give you three answers all of which are true and horrifying to know.

  4. #3
    Member Black Librarian's Avatar
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    His favourite tactic is to use Veil of Darkness to teleport his Lord + Warrior squad behind the vehicle carrying my banshees/Scorpions, and then using Disruption Field to blast them all to merry hell.

    The Wraithlord is one of the few units I have that always does me proud, and i've had to fight hard against the temptation to take three.

    I try to Mind War his Lord, but Necrons high leadership means that I have a good chance of failing to kill it outright, or evn seriously wound it. And then he identifies the Farseer as public enemy no. one and take him apart.
    "You're very interesting, and very perceptive. So interesting, and so perceptive, in fact, that we shall now fight with KNIVES!"
    -Moltar

    "I've been dead long before you were born, and I'll be dead long before you'll be dead!"
    -Space Ghost

  5. #4
    The Fallen Cheredanine's Avatar
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    I agree with Dunklezhan that target selection is the key.

    But I dissagree a little with his priorities, I regularly face nerons and actually have no trouble beating them.

    My stratergy is to phase the army out, this means wherever possible, take out those units that count as necrons. This usually means focusing on the warriors. the tactical implications are more in line with Dunks, heavy Ds are a priority but inly because they can rapidly remove your ability to take out his wariors.

    At the start of the battle count up all the units that contribute to phase out, figure out how many of these you have to kill and go for that, never lose sight of that, he may well take out 80% of your army, but if you have phased him out you should still win

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    Member Black Librarian's Avatar
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    I think my biggest problem is that the games we play are so small... its very hard to build effective Eldar lists at only 700 pts. Whereas Necrons can easily get away with it.
    "You're very interesting, and very perceptive. So interesting, and so perceptive, in fact, that we shall now fight with KNIVES!"
    -Moltar

    "I've been dead long before you were born, and I'll be dead long before you'll be dead!"
    -Space Ghost

  7. #6
    Back in action! Lord Yossanrion's Avatar
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    Time to face facts: Necrons are rock hard. My litte brother (12 yrs old) with his necrons, managed to beat my WH (and I'm 16). He is very bright for his age, but I'm brighter (I am 16). I got beaten, a solid victory to my bro. So I had a look at my list: what did well, what did badly, and edited it. Next time we played, I was ready for him. I won, but still only just (my Inqusitor was the only model left on the board, after his phase out!). For Eldar I thought that it would be easier. His list is exactly the same as my brothers, so take out the warriors. Remeber: often your best chance of winning is to force a phase out. That was my chance, and I took it.

    My recomendations: Wraithlord, Banshees, Avatar, Farseer w/mindwar, Falcon w/brightlance/starcannon. Wraithlord will trash necrons in CC, and most of the time in shooting. Banshees will hit first, hit on a 4+, wound on a 5+. But with something like 33 attacks on the charge (thats including a tooled up exarch) you will kill most necrons. I managed to force a leadership check on the 'crons, and they ran. I caught them, and this probabley won me the game. Banshees w/ high I will do well. Avatar for obious reasons (and a good fire magnet ). Farseers always good (mind war those pesky Lords, and Destroyers), and the flacon is good with a pulse laser and starcannon, which will mince most 'crons, and destroyers. Take out that HD, and most of your problems should fade away.

    Good luck

    Yossanrion
    Anzac Clan!
    Final Fantasy!

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    You probably dont need the serpant as you can force him to go on the offensive by outranging meaning your HtH troops are safe.
    Me and Cheredanine clearly have differeing working tactics but i find that the specialist troops can be nailed in short order which can very quickly lead to an army of 2 units of warriors and a lord going it alone. And while they are tough, they lack flexibility. When your opponent is down to that, they start smirking and looking at the easiest way to drop the warriors.
    A deep striking lord is a godsend, with a slightly spaced formation you can make it very difficult to get to the juicy stuff, also he just brought his lord, particularly with warriors not immortals, close to your army with only a squad of warriors to support, ice them with everything, because the second the lord dies the banshee rule the roost.
    They are nasty but lack the flexibilty, its like ubermarines without traits, necrons are predictable but impossibly forgiving, the odd deep strike might catch you out, the trick is getting them to stay dead to stop them completing the plan you saw a mile off.
    You'd be surprised how dangerous 700 pts of eldar can be.
    eg.
    Wraithlord with starcannon
    10 Banshee
    Seer with fortune, for bansee.
    3 Reapers
    3 Vypers with starcannon
    Thats a unit strength 23 charge with power weapons galore *grin*
    I dont reccommend vehicles against necrons except the light vypers, tanks are too expensive and just asking for it against the necrons.

    Eldar are a list that screams tailor me for specifics, drop back and giver em the Ap2 treatment.
    Ask not a question of the eldar, for they will give you three answers all of which are true and horrifying to know.

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    I used to play Necrons, and now I have focused on Eldar. From the small games I played I have always thought that at that point limit Necrons are heavily outmatched. Just to fill the 1 hq, 2 troops he has to spend 5 of the 700. Which means if you focus everything on the warriors his phase out should be a definite.

    Use DarkReapers, I would say HowlingBanshees but I hate their low STR. Starcannons and Brightlances for sure. Althought I would say your biggest problem is getting a tank. Dont. I played maybe 15 games with my Necrons and out of the Chaos and Tau I usually faught I never had their tanks/dreadnaughts survive. Getting a tank vs. Necrons is a guarentee pop.

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    I just recently played Necrons and beat them no prob. I suggest doing this stratagy providing he has these models. (this is what i did) I took out his wraiths with my falcoin with a starcannon and then used my Wraithlord to pick off his squad of flayed ones. His Lord i used mind war on and got lucky(he rolled a 3 on leadership and i rolled a 7) thyat more or less took out his lord. I charged his scarab swarms with my buddy the Avatar and shot at his warriors with my Dire Avengers. The Destroyers took threee turns for me to destroy but i did it with guardians with a starcannon. So i have to say my best thing in that game was mind war, starcanons and the falcon.
    You havent seen the light of the Emperor till you have seen the Darkness. We Eldar will exploit your fears. Be ready to die......

  11. #10
    Son of LO Silver Wings's Avatar
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    Quote Originally Posted by Eldar_Lord
    I just recently played Necrons and beat them no prob. I suggest doing this stratagy providing he has these models. (this is what i did) I took out his wraiths with my falcoin with a starcannon and then used my Wraithlord to pick off his squad of flayed ones. His Lord i used mind war on and got lucky(he rolled a 3 on leadership and i rolled a 7) thyat more or less took out his lord. I charged his scarab swarms with my buddy the Avatar and shot at his warriors with my Dire Avengers. The Destroyers took threee turns for me to destroy but i did it with guardians with a starcannon. So i have to say my best thing in that game was mind war, starcanons and the falcon.
    I am confused as to how you got a 7 on 1d6?

    Maybe a D-cannon to deal with Veil of Darkness, keep it out of LoS and near a table edge so he's less tempted to go for it.

    I would go for Scorpions over Banshee's, 3+ with re-roll is ace compared to destroyers no saves. Scorpions will still drup them in c.c. especialy with a scorpions claw exarch.

    Falcons are great at surviving quality firepower such as Rail guns, as holo-field skimmers however Gauss is likely to have an easier time. I wouldn't take one.
    Every time you read this sig: a fairie dies!

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