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Is it just me, or does the DE list depend on the Archon/Arcite (and lower equivalents) way too much? In every list you will see them tooled up with Shadow Field, Drugs, Agoniser/Punisher, and Tormentor Helm...well, almost every list. Thus, making them a CC god/dess. However, players are slowly starting to realize that the Archon/cite, if it gets into CC, will deal massive damage and will point all guns at it. I know I would, definitely.
However, I would like to propose a "new" strategy: the decoy HQ.
Drachon with NO upgrades, a couple warriors, and a Raider for minimal points. Make sure the enemy knows where this HQ is (playing dirty tricks...let something "slip" or be a "noob" and paint that Raider as if it were an HQ Raider) and bait the enemy into attacking it. This can lure the enemy's guns out, one, and two it should provide less opportunity for the rest of your main force to get attacked. All the while, it will give you even more points to spend on your main warhost.
EDIT: If it would be cheaper, just throw a Reaver Jetbike on the Drachon and have no Raider/retinue.
then there wont be as much fo a decoy would there?
i dont really get that problem coz most of the fire goes to my talos or my vect... i surpose thats wat u get when a single talos wipes out 2 grav tranks a 3 vipers a kasandras with a unit of striking scorpians in a battle with 2 wounds to spare.. i play the same ppl alot so they have seen the damage that thing can do and direct almost anything they have at it without much sucess.. ive come to just foot sloggin it down the battlefield so they do fire at them... back to the hq.. i use mine more for unit anihalation.. itstead of taking on the other armies speciallists.. i leave that to wyches or darklances.. when u have a retinue of incubi and an archon on a raider taking out a unit of troops a turn it doesnt take much fire plus it destroys there units and u can shoot at the specialists.. where as if u have ur archon mounted up ready to charge straight at an enemys specialist unit its going to attract as much fire as they have just so the archon doesnt get there.. coz i dont know about all of u but my archon doesnt loose many cc fights at all.. i think of it as the way u use ur army is how dependent ur hq is!
remember that evethougt the transports are open-topped, your opponent cant se what or who is riding on it. I field a minimum of 3 raiders all the time, one containing my archon, and two others containing raider squads or wyches. The opponent will hopefully not know which one of the seemingly identical raiders is containing the HQ, thus making all raider-bourne squads "decoys" withoutÂ´wasting points.
On the side note, you said yourself that archons and drachons are deadly as hell, so why not tool up the second lord for 2x killing power? I have an archon and a drachite, and I field both whenever I can. They rock!
Indeed, they do. But I tend to tool them up so much that I lose points elsewhere, even when just using the "normal" upgrades. *shrug*Originally Posted by Farseer Sareld
I'd rather field another half unit of Wyches than a tooled Archon.
Anyway, just throwing that tactic out there, since it seems almost every list has nearly the exact same Archon/Arcite.
i'm not a DE player yet (just starting) but i think the reason that DE armies usually include an archon is just because they're really just too good not to have. your run of the mill agoniser, drug, 2+ archon is only 130ish points, this is amazing when you consider he could take out nearly every other HQ in the game (i'm thinking the only time he would fail is against a dreadaxe dp or a c'tan).
the thing is, after he's cut through a unit he still has a great chance of surviving whatever gets thrown at him (except if he's 11" away from a tac squad...) so he's still very useful as a distraction. and an archon near your front line is pretty distracting.
The problem I see with taking a decoy dracon is that it's even more of a points sink than a tooled one. For the points, you're getting practically NOTHING unless you give him wargear. They probably won't be shooting him alone, since he's an IC, and if they ever do shoot him, he'll die like lightning without the shadowfield. If you DO give him the shadow field, but no offensive wargear, that like a total waste. Even if he distracts the enemy a little, you're just as well-off doing it with a Talos or something else that can take more damage. Also, your opponent might notice something funny if you're putting your precious HQ unit in all his lanes of fire. It'd be very difficult to pull off effectively, if possible at all.
However, as an alternative to the tooled-up, expensive archon or dracon, you can take cheap, happy haemonculi! They're far less vulnerable than their counterparts, and can be nearly as deadly. The destructor works wonders. I'm a personal fan of the 45-point haemonculus with just scissorhands and destructor, adding firepower to my warrior squads. Two blasters, a destructor, and a power-weapon sybarite works wonders on a space marine squad, not to mention 4 poison attacks and 8 splinter cannon shots. Then, you don't even have to worry about what your opponent is firing at, since you can have up to 6 of the same units of these. There are plenty of other configurations as well, notably the jetbike (T5!) haemonculus and the possible skyboard haemonculus. Of course, feel free to disagree with me completely.
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I agree that 2x lords with only one shadowfield makes one of the lords too vulnerable, but the solution needs not to be a haemi, get a drachite! Those are fantastic, with a 4++ save in cc even without wargear makes her as survivable as a dark eldar can be without a field, with drugs, argoniser, and pistol, she kicks ass almost as well as the 130+ archon.
Yeah, but thats why a drachite makes such a good secondary HQ in kabals. I always use my archon for primary HQ, unless ofcourse I play with my wyche cult sub-section, in which case my drachite is the leader.Originally Posted by karantalsis