Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I'm really torn by the idea of using my bassie at the mo. Not only because in the last game it got ripped apart on turn one by a lascannon, but partly due to the high points cost in a 1,000 pt game and my growing trust in slugga boy mobz.
This post is basically to question the ploys that people usually use with these tanks. At the moment, I'm tempted to give in indirect fire, stick it in a corner of the 4*6 board and make sure that the enemy marines/other earthshaker worthy opponents can't part too far away from me and shoot me up - basically, it is a ploy to draw the guys in so I can make h2h contact with them faster.
There's also the little issue of cover, and how difficult it is to conceal a bloody great converted tank.
So yeah....what are peoples views on using these tanks, and utilising the indirect fire option? I'd hate to think I'd wasted all my time with that conversion...
The great thing about a basilisk is how cheap it is. Learn to conceal it well, if you don't have enough terrain to conceal at least one tank on a field, you aren't playing with enough terrain.
A well concealed basilisk, that can't be seen, but can see with a slanted angle out in front of your army, serves a few very important purposes.
1) The first few turns it will be able to lob a few indirect shots, capable of huge amounts of damage on important targets, possibly devestating the enemy before the battle really starts.
2) The enemy will spend a LOT of effort to kill the basilisk, and it only costs a little more than 100 points. If one or two squads of marines, or another tank, or a unit of terminators wastes the game to take down the basilisk, the basilisk has successfully done its job of tying up a lot more than its worth.
3) Keeping that angle in front of your armies marching line means that the enemy has to either stay within indirect fire range, which is a big liability for them, or to move closer to you, and when they cross that point at which the basilisk can see them, they are once again on the spot.
RAmenOriginally Posted by Bruiser117
Hide behind a big rock and fire away. If you get really lucky, he might try and deepstrike something to deal with it :lol:
Just remember, you're more then likely going to roll at least one 'not dat button... WAAAGh!' per game (more, if you have my luck). Which might mean that your bassie ends up flying into either a brick wall and imploding, or flying off the table.
I still personally love the Demolisher (short range, sure, but by god are there going to be things being tossed at it), the 'nilla Leman Russ (basically the same hing as the Demolisher), or the griffon. The griffon's like a bassie-lite, really, and has a better minimum range.
The bassilisk shows up in alot of ork lists for a very damn good reason. As was said before, park it somewhere, try to keep it hidden, and get to work dropping death from above.
"Some days you're the Mekboy building the kannon, the rest you're the grot being blown up by it."
- Quote attributed to Sorkrates, before his much mourned death due to ingestion of Hemsquig Juice.
"Dis iz my choppa, and herez me gun. Dat's for killin' and so'z dis one!"
- Bloodaxe Kommando Warchant
The biggest problem with the bassie IMO is the minimum range of indirect fire. Pretty useless on a 4*4 table... but since the standard table is 4*6 it's okay. However, since the enemy can't shoot at it they'll fire away at da boyz instead... a bad thing for a footslogger army.
Warhammer Fantasy: Warriors of Chaos, High Elves
Warhammer 40k: Eldar, Space Marines, Orks
If you prop the basilisk against a wall or building, and you roll the Don't touch that--waaagh! i believe nothing happens besides treating the basilisk as moving in terms of shooting the ordnance.
if your playing 5x5 or 4x6 or greater than take the indirect it will help lots .
keep it on the corner and hide it well. My friend plays more defensive counterattack orks and it actually works out great. Rather than rushing. buggies, being cheap and count as vehicles create the perfect walls when they die Force the enemies to walk in your vehicle corridors.
Get your boys to hide in cover too. And pull up a mech boy with forcefield it will all work .
Fire that basi, hide in cover blast with big shootas. The enemy will have to move. If he doesnt move forward to you, then you just pump and pump more shells and stand your ground.
So most likely he will come to you. Thats good. Most likely your fighting marines, and their gun range when they move is incredibly low. So just wait for them. Then on turn 3-4 come out of cover and start mobbing them, as they would be 24'' or so closer to you without YOU losing much of your units.
Bruiser _ "
3) Keeping that angle in front of your armies marching line means that the enemy has to either stay within indirect fire range, which is a big liability for them, or to move closer to you, and when they cross that point at which the basilisk can see them, they are once again on the spot."
There is some confusion here...doesnt indirect fire mean you cannot shoot at troops under the minimum range at all? cos this quote seems to indicate that you CAN shoot at stuff when it becomes visible, even below the range... in other words, is the tank rigged just to fire long distance alone?
Minimum range is for indirect fire purposes, if an enemy is in line of sight the bassie can direct fire without any restriction.
a good fire magnet is a looted demolisher. and can put out a lot of firepower.