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When it comes to making your own hive fleet , and mutating species , do Bio-Weapons count against the maximum biomorphs the species can have?
I'm gonne make a ripper with leaping , spinefists , and a BS of 2 if I can
(That makes 12" pretty much the range of death for my opponents... hehehe)
I'd consider bioweapons seperate from biomorphs. The example of the Razorfex (page 40, Tyranids codex) has seven upgrades including bioweapons, where the maximum that a Carnifex can use is six.
Unless this is an overlooked error, I'd say you could give your Rippers two biomorphs along with Spinefists, as their not counted as biomorphs.
indeed dismal is correct, weapons dont count towards the limit. You can see this cos you can give hormagaunts toxin sacs when they allready have 3 biomorphs(leaping, +WS,+Init.) and scything talons. You can't give them more cos there is a limit of 4.