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his 500pt army
sm commander with
power sword+ storm bolter 65
troop 1 veteran seargeant with plasma pistol + chainsword
1 missile launcher space marine
1 plasma rifle space marine
4 spacemarines with bolters
troop2 seargent with polt pistol and chainsword
1 space marine with heavy bolter
1space marine with flamer
4 space marines with bolters
1 Rhino with storm bolter
preadator tank with
2 heavy bolters
my 500pt mech list is
tl fusion blaster
this provides the antitank and some anti troop support and for a mech army i think this is 1 of the only options u really have for mech tau but if there are sum better configs then please tell me
my 2 troops r taken up with 10 shaels 1 shasui and devilfish wiv decoy launcher and the other has 9 shasels 1 shasui they both have full pulse rifles for the extra range
im guessin on doing double fish of fury on his squad that doesnt have tank
and ill deep strike my commander within 6" of the rear of his pred
but i dont know how to reallyy deal with both of his tanks as i only ave 1 tank killer
though his rhino wont be any threat.
are my tactics ok
r there any better ways of dealing with his space marines
Originally Posted by bloodthirst
You have to get rid of the Predator 1st, and I would not deep strike your Shas'el, why? well if he scatters outside of six inches he does not get the 2D6 and then your relying on the STR8, if you dont destroy it your stuck out in the open and he will be the closest Tau unit, and will get shot to pieces. Then you have little to no tank killing ability. The pred will spin round and autocannon and HB his ass into cream cheese.
I would use the DF get them behind the Pred and go for the rear armour if possible, you have two units so move them both to take out the Pred. STR5 pulse rifles rapid firing should get rid of the Pred and if it is not destroyed it should at least be immobalised or shaken etc.
The rest of his army is not much of a threat as they are slow and will struggle to take out the DF. Use the Shas'el to take out the Rhino if possible and get the SM foot slogging. Then use his Plasma and Fusion to kill the SM commander.
You have one big problem with your list and I dont think you considered it, the Shas'el is a walking bullet magnet and he has nothing to protect him, there are no units he can get near to use his IC status and avoid being shot, the predator and Heavy bolter squad can kill him very quickly, He will have to hide pretty well till the pred is destroyed.
if I was you I would lose a DF and take another crisis suit and have a footslogging unit of FW, remember they have that nice 30" range so you can keep em safe, plus you will have another tank killer with the XV8.
My 500 SM/Necron list
Mind you this is 40k in a Flash rules. Light plus Ion should rip through the SM pretty quickly, 2 or 3 a turn. 16 FW should drop about 2 a turn as well. Crisis suit can drop 1 maybe 2 if you can use a light. The Broadside should not have to much trouble with the preadator. Your opponet will have a great deal of trouble knocking out your heavy support. You also could drop a FW squad for kroot.
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Who brings a Hammerhead to a 500 point fight?!
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