Welcome to Librarium Online!
this is my army thus far-
3 crisis suits
5 stealth suits
30 firewarriors w/ pulse rifles (thinking 3; 10 man squads)
28 kroot, 2 shapers (thinking 2; 15 man squads)
12 gun drones
3 pathfinders, 2 railgun pathfinders
hammerhead w/ ion cannon, burstcannons
hammerhead w/ railgun, smart missles
krootox (dont know why)
does anyone have any tips for me? i know most of you will probably say like more crisis suits and such...anything else? thanks in advance
Last edited by Skello; September 25th, 2005 at 04:54.
Starting anew-september 22 2005
Well, you don't really need anything else...that's a good, solid force. Maybe, like you said, a few more Crisis Suits. Another Hammerhead would also do you well.
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Shift one of your Crisis Suits to be an HQ choice, either a Shas'O or a Shas'el, and consider leaving the Ethereal at home in smaller games.
Buy one more Stealth Suit. The difference between a team of five and a team of six is amazing.
Use full teams with your Fire Warriors (so either get six more or leave six at home) and consider picking up Devilfish transports for them if you're into the Mechanized thing.
15 is an odd number for Kroot, but it works well enough. Consider picking up some Hounds if you're going to use the Shapers -they help mitigate the loss of the ability to pursue a defeated foe in combat. Four to six Hounds per Shaper is generally enough.
Either get four more gun drones, or leave four at home. Units of eight is the only real way to field these guys, as a unit of four is far too fragile to be effective with their laughable leadership.
Fill out your Pathfinders to a full eight members. More Markerlights = more 2+ Railgun shots. The Rail rifles are useful in limited circumstances, whether or not you use them is up to you.
Paint up the Krootox real nice and leave him on your shelf at home for your friends to ooh and aah at when they come over -You've got all three of your Heavy Support slots filled quite nicely, and the green bird/gorilla thing isn't going to be contributing much to the battle anyway.
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All you need is another stealth suit. They actually come in 2's, so get 2 and have a spare. If you want to use pathfinders you need 3-5 more with pulse carbines, although fire warriors with pulse carbines are a good filler.
In order to get good composition scores once games start getting large, you will need to stick all your fire warriors in devilfish, you'll need to get 3 at once. When you start planning for big games, you'll need more stealths too.
As far as those kroot go, have 2 squads of 10 @ 70pts, with 8 spare.
You may need to buy another crisis suit if you glue your weapons on. For variety. I glue my weapons and I need 4.
If your wanting to change the list, I would advise another XV8 suit and make it your HQ (lose the Ethereal), As Oni advised get another Stealth suit, I would lose the BSides and take another HH (much more versatile and hardier).Originally Posted by Skello
I would lose 8 Kroot and lose the shapers (42 points wasted and not needed if the Kroot are used properly) and I would max out the FW squads.
Your Pathfinders are a waste of points as they stand, 85 pts for the DF to carry around 3 Markerlights (you will be lucky to hit with 2 of them) and any opponent will just target them quick, which is a problem for you as you have so few, the Railrifles sre overated 1 or 2 marines a turn etc is just not worth the cost. Either max out the ML or just leave them out altogether, I would lose them and give the DF to a FW unit (much better use for it) and use the points saved on the PF to buy a XV8 or something else usefull.
If your wanting to bulk up the list, well it all depends on your list type.
Mech: get more DF and Stealths.
Hybrid: More FW
Mutual additions for both the above: Another HH and 2 or more XV8's (2 for your HQ at least).
Hope this helps.