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i'm just getting my eldar army up and running after lots of help from discussion boards here and i kinda directed my efforts towards defeating space marines coz thats what my friend has.
Now he's getting Orks! pretending i have every single thing you can get in an eldar army, does anyone have some good tactics for taking out an ork army with a warboss and tankbusta's and stuff? :ph34r:
Well, Orks survive by outnumbering you. That's not something they're going to have a problem with against Eldar. My advice? Pack Rangers with Sniper Rifles to take out the Warboss (don't want to invest too much into it) and pack TONS of template weapons. As many as possible. Brightlances and starcannons are a waste unless he has mega-armor, and even then, there aren't enough heavily armored Ork things to justify using expensive pinpoint weapons. Everything you have that has a template should be used, as it will wipe out large masses of greenskins in a hurry. Guardians aren't that great here, as they only get one round of fire off before the Orks close the distance, and melee against Orks is not fun when you're Eldar.
Si em, tow en can de lach.
Tak! Tak! Tak ah wan, Tak a lah!
Mi tow, can de lach.
Mi him, en tow.
I would get a few squads of rangers (maybe 2 squads of 4) then concentrate on template and multi-shot weapons. Get a few squads of Dark Reapers, even though their Reaper Launchers aren't blast they are Hvy 2, give the Exarch the Missile Launcher (Rocket Launcher if you're superstitious) and arm it with plasma grenades. If you want to you could use a Prism Cannon, a Distortion Cannon (D-Cannon) or a Shadow Weaver. Have a squad of Storm Guardians with flamers and a squad of Swooping Hawks, their grenades and the Exarch's Hawks Talon along with Sustained Assault will see off your enemy.
<img src='http://img53.photobucket.com/albums/v163/Tolanus/Tolanus.jpg' border='0' alt='user posted image' />
Well I am going to assume that you didnt go super cheesy with your space marine hunting army. If you had you probably wouldnt need to change anything as a cheesed out Eldar army can own anyone.
A couple of things you might like. Pinning is good as Orcs if memory serves me right were a HtoH horde army with rather low leadership. this means rangers and plasma missiles.
another thing you might want to consider is that a wrathlord or an avatar is able to tie up a whole unit of orcs all by its wee little self for an entire game. If they cant get into HtoH because they are busy trying to bruise your wraithlord/avatar they pretty much wasted those points.
Scatter lasers arent too bad against horde armies if you mass them correctly. squads of three vypers each with scatter lasers only costs 165pts. they may not completely anihilate a squad in one turn but itll sure make them think twice before attacking.
Orks may take a mob test after failing pinning tests so they are pretty much immune. This is frustrating to no end when you are looking for a way to slow their charge.
does a squad in hand to hand block movement as well as LOS. if so get some tough units like I mentioned before and a choke point you could be able to stall and entire army. *goes and runs to find his rules book to see if he can get an answer*
WRAITHLORDS!!!!!!!!!!!!! ;!!!!!!!!!!!!!!! ;
they cant hurt em at all in hand to hand (with the exception of powerfists) shoot em up on the way in then smash em in hand to hand
vuaa ha ha ha ha
with the avatar at toughness 6 he can still be hurt he'll take alot and kill alot but verse orcs in hand to hand he'll get mobbed. 2 or 3 Wraithlords to back each other up and walk through his mobbs and your other guys to stand back and shoot and hold objectives.
Orcs are easy
Though make sure you swap your army round though, you dont want your oponent to think you got the wraithlords on the payroll for every game hell prepare for em
If you want a counter-assult unit try out a big Scorpoins squad with a Farseer with Fortune. These guys just won't die. :lol:
Just take alot of gaurdian squads, all those darn shriken catapults really make for a bad day if your an Ork.
Stay away from an assaulty force...most any unit you can take isn't as good as just a standard 30 boy mob of Ork basic troops. The Orks main strengths are numbers and close combat. So just shoot the heck out of the advancing green tide of Orks before they can swamp you.
Aspect warriors are just to expensive, so avoid em unless you use dire avengers or swooping hawks...better to take a wraithlord...which by the way is the hardest thing for an Ork army to take on.
Any template weapons are also a good choice.
WAAAGH! Da Orks
"Da Orks is da best cuz we ar ded ard an killy, mean, green, krumpin machines, hav da most dakka, da stompiest dreads, da shootiest gunz, da biggest bosses, an we uze choppas...WAAAGH!"
SCATTER LASERS. And lots. That many hits will totally fruck up any Ork's game. Oo! Oo! And Missile Launcher...Plasma Missiles will ruin any horde army's game. And a Fire Prism, and D-Cannons, and Shadow Weavers!