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Necrons have the least number of units in all of 40k, and out of those, we have almost no options (D-fields are about it for everything but the Lord). Very few people use Wraiths, Flayed Ones or Pariahs, and we only have one troop choice. This leaves so few options for a Necron army.
I think they should make Flayed Ones a troop, and give us a couple more options.
Or you could put yourself in some other people's shoes, and see how much they need their armies fixing more than the Necrons.
1/ The poor Orks, with their codex that is probably older than a lot of 40k players.
2/ The poor Eldar, who are stuck with their currently wonderfully effective Shining Spears and Fire Prism.
3/ The poor Dark Eldar....hell look at their models?
Count yourself lucky, the Necron army selection choices may be limited, but this also reflects the style of the Necrons themselves. As unthinking automata....Necrons just don't really do 'variety'. So rather than complain about the Necron codex, think about those poor unfortunates who desperately need a new codex more than you do.
Just because other races need a new Codex doesnt change the fact that we need new units. i am willing to wait, but i still want to see new Necron units. What do other peoples codices have to do with anything?
I would say we need new Necrons strictly from an aesthetic point of view. We don't have many units, and a completed army looks very...uniform.
Not only that, but the nature of some of these units means that many of them are rarely used.
Therefore, I think GW and Necron players would be better served by enhancing the usefulness of existing units before adding more units, some of which may be just as useless.
Necron Lord: Honestly, he's fine as he is, and his limited wargear is all pretty useful.
C'Tan: Also fine as they are. A risk to take them, but rewarding when they get into melee.
Necron Warriors: Rank and file troopers, fine as they are. I can't think of anything they need.
Flayed Ones: Terror troops. They should not be Troops choices, nor should they be killing machines. They are designed to disrupt the enemy's morale and formations. In that vein, I would be inclined to up their points cost a little and make their Terrifying Visage better. Give them the Lictor's Hidden Deployment and make any unit in combat with them take a Leadership check on -1 or automatically break and run. They shouldn't be harder to hit, they should make people run.
Immortals: Great retinue troops. Fine as they are.
Pariahs: Truly, these are the pariahs of the Necron list, haha. The concept is great, but the execution is terrible. You'd think the C'Tan, when building their new super-being, would add some of the features from the sixty-five million year old model. Pariahs should be either a.) able to get back up b.) get an invulnerable save or c.) be able to teleport. Adding any one of these features would not make the Pariah over-powered, just a lot more useful.
Destroyers: Fine as they are.
Scarabs: Again, fine as they are.
Wraiths: Not so fine. They don't hit nearly hard enough to be anything less than a diversionary unit. Currently, the only thing I use them for is anti-Obliterator duty. If they had Power Weapons, they'd be much more effective and would be outright feared. They would need a requisite points cost increase, of course.
Heavy Destroyers: Honestly, they are fine as they are
Tomb Spyders: Also fine as they are.
Monolith: Again, fine as it is.
See, now if the Flayed Ones became, say, 25 points apiece, had hidden deployment, and caused an automatic Leadership check at -1 of current to any unit in assault with them, with failure resulting in an automatic fall back move, they would be ideal.
Wraiths could be increased to 70 points apiece and receive Power Weapon attacks.
Pariahs could be left at their current exorbitant cost and be given the ability to teleport.
Many Necron players would be more willing to take these units, making the Necron lists more varied and interesting.
WHFB: Dwarfs || WH40k: Imperial Fists, Necrons || WM/H: Trollbloods || BFG: Necrons
I agree that new units are needed, even if after the Ork, Eldar and Dark Eldar Codexes.
I believe it is mentioned in the Necron Designer's Notes (or some similar article) that they are considering some sort of funeral barge vehicle?