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I'm an IG player with an ALIENS fetish. My good friend and long time foe plays Eldar.
Lately he's been thinking of playing Space Marines and as i've always had a thing for Nids i thought i'd start a second (actually third but never mind that) army as he develops his.
Then it hit me: The Battle for Macragge Starter Set! Seems like good value for money, particularly if we go halves.
However, i'm aware that the Space Marine sprues for this aren't the same as the ones you buy seperately. I've been told that they. . . 'suck'. I have no idea about the Genestealers and Gaunts tho. . .
Are they the same sprues as the ones you buy seperately, if the aren't are they still varied and 'cool' or are they all clones of one another stance wise?
Finally, do they contain any biomorph bits like extended carapace or scything talons? (the stealers)
If the answer is pretty much no to all the above then, as nid players, do you find yourself getting rid of the Macragge models in favour of the 'real' ones eventually or do you think they add their own distinct variety to your force?
I only ask as i'm into this hobby from a modelling/painting point of view as much as a competative gaming one.
If you think you know where i'm coming from do you think it would simply be best to get the Nid Battleforce? I can't afford that currently but if the models in Macragge are under par and/or not biomutable (due to under accessorised sprues) then i'm no so sure it's really what i'm after.
Answers, thoughts, advice perhaps?
I would not suggest buying the Battle of Macragge box for the 'Nid models. The 'Stealers are no where near as good as the new ones from the Amry box and the gaunts just suck, (a lot of them do not fit together properly). There is some nice terrain, but, that is pretty expensive terrain.
A little pain never hurt anyone - Larry
i liked the MAccarage Nids. they are basic no biomorph pieces. 2 piece gaunts (The body and head and the other half is a leg piece. and the Stealers are 3 piece. body and a pair of arms. they are basic but i didnt mind them
Thanks guys, i thought as much.
One more question tho, are they in different poses at least?
And slightly off topic, but do you think All Warrior/Ravener/Lictor armies are feasible in 1000 pts?
(i'm aware the consensus on all stealer armies is generally - no good. A pity.)
Me and my friends got it but we mostly wanted the rule book and terrain. The extra stealers and gaunts I got were just a nice bonus.
Originally Posted by The Paint Monkey
They're all pretty much just one pose, with all the gaunts wielding fleshborers (no spinegaunts) and no scything talons for the 'stealers. Other than that, unless my eyes are complete crap, they look pretty much the same as the current models. If you want the terrain, blast templates, and rule book (and don't mind fleshborers) it's probably worth it. If not... meh.
When I started Nids a few months back, I inherited the genestealers and termagants from three of my friends' Macgragge sets, giving me a starting force of (I think) 18 stealers and 30 termies, which isn't to be sneezed at. Since then I've bought more stealers and gaunts.
In comparison, the Macragge Nids are very simple compared to the current main boxes. The Macragge stealers and termagants have one pose each, which is a little dull and 'unrealistic', although it does have a slightly pleasing effect on the table.
They're moulded much more simply than the mainline boxes as well. The genestealers consist of base, body and arms on tabbed inserts that just slot into each side of the body. There is a loss of detail around the tail (it's moulded as part of a leg), but you don't really see this when they're on the table. There are no biomorphs available for them.
The gaunts consist of base, half-body and an insert that carries the limbs down one side: two legs and the fleshborer. Again, the anatomy is simplified for ease of assembly, and there are no biomorphs or other weapon options.
The sprues also carry spore mines (that I haven't cut out, painted or used) and some small Nid scenery pieces that the Macragge scenarios use as hive entrances or little spawning pools.
Interestingly, the Macragge rules booklet shows a spore mine exploding using the large blast template, when I got the idea it used the small one?
Over all, I regard the Macragge Nids as a useful starter for a Nid army, but a serious modeller would probably want to modify them extensively to repose them and add biomorphs, and they are less modifiable than the mainline models due to their simplified construction.
Still, if you and a friend go halves in a Macragge set, you can get a small skirmish force each on the table in an afternoon.
I can highly recommend the Battleforce box, you get an army in the neighbourhood of 550-600pts, depending on how you kit out your critters.
I hate the gaunts in that thing, you can't change them...they are Termagaunts period, because their gun is part of the body and legs you glue on. Sucks
I'd say the BFM box is worth getting. Terms are useful with their s4 guns so a brood or two of 16 would be good. And then stealers are always fun to use. Also, since your going splits, you get the nids for less than a box of stealers. Plus there's the rulebook, dice, templates, and all that useful stuff. And the very useful terrain. I'd say get it, then a battleforce, then maybe a broodlord or tyrant.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
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