Welcome to Librarium Online!
This is a MAJOR n00b question, so I apologize in advance!!! :cry:
Anyway, is there a section in the rules that explains how climbing to the top of buildings and the such works? There was a small section in movement, but I'm not sure that's all there is to it.
Along a similar vein, would you use the above rules to handle hills (mounds, piles of broken Necrons, etc) or would those simply be consider difficult terrain?
Thanks in advance!
Hills are moved across using the normal movement rules.
There are no real rules in the 40k rulebook to handle changing elevation as you would with a multi-level building. GW published CityFight rules that covered many of the problem with LOS and movement through a multi-level playing field but it's pretty outdated now. I bought it a few years back and most people don't use the rules (they're not valid in tournaments either I think).
The way I play it is to use the normal movement restrictions but count all dimensions as movement. So an infantry unit that can move 6" could move 6" straight ahead, 6" up a hill, or 3" forward and up 3" to the second floor of a building. For LOS I simply use actual LOS wherever possible. When not possible, due to inacurrate model sizes, I simply add the mdel's size class to the class of the building and compare to everything in between. So an infantry model (size 2) on a large building (size 4) would be standing at the equivalent of size 6 for LOS purposes.
The easiest way to handle this is to not use multi-level structures. If you really want to (since they look really cool on the tabletop) get yourself a copy of the CityFight rules and add them to the core rules. I bought my codex on eBay for $1. Here is an eBay auction for $0.99 for the codex: 8723255504.
Don't apologize for questions, we were all new once. Enjoy the game.
I do not criticize. I do not offend. All I offer is my opinion which means only as much as you make it.
Ok, cool. I don't think any of the people I play with use multi level buildings either, but I was always curious how to handle that.
As for hills, easy enough. We just go for whatever the terrain type is in that case!
Thanks very much!!!
Ok, I found the rule in the BGB! it's similiar to what Creampuff said, but the distance is whatever the roll for difficult terrain is. Also you can climb the same distance. So you can move to "under" the position you want to be and then move "up" as high as the difficult terrain roll allowed.
So, basically, it's all treated as difficult terrain. Easy peasy!