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i see alot of posts that advise not taking a bodyguard with your comander. why is that?
Taking a bodyguard/retinue with an IC takes the IC status away from the character; the IC status (read the rulebook for it) is a very valuable defensive tool against enemy shooting, and can potentially make your HQ immune to all enemy shooting if you deploy/move right.Originally Posted by Anabis_Xero
For one it takes away your commanders Indepentant Character Rule.
Plus, they are 10 points more for the same thing as a regular crisis suit.
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If you give the commander a body gaurd he loses his independant character status and you pay extra points for the body gaurd that could buy u beter stuff (guns) thats all
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When I 1st joined this forum I partook in a quite long winded discussion as to wether Commanders are better of on their own or as part of a unit/BG, I was of the opinion that they are better joined to a squad of drones or with a bodyguard.Originally Posted by Anabis_Xero
Boy was I was proven wrong and have never attached my commander to any unit since, be it BG or Drone squads.
The important rule is if an IC is not the closest model to the firing unit he cannot be targeted, but if he is attached to another unit or takes bodyguards he has to be allocated wounds as part of the unit (check the rule book 'mixed armour and majority rules).
I use a squad of drones but dont attach the commander to them and as a result he is almost untouchable.
Body Guards are bad, the omly time they are even worth considering is in big 3000pts or more games, for anything below that forget them.
Use his IC status and JSJ and the commander should be nigh untouchable.
besides...why take a shas'vre over a shas'ui if you can help it? in my opinion it really isnt a great use of 10 points.
Meh, I'm still gonna keep a BG unit with my commander. And there's nothing you can do about it. Bwahahaha!
Shas'o Sa'cea Mont'yr Tolka Ket'ra - Commander Warhawk
Commander of the 115th Expeditionary Force of Sa'cea
Originally Posted by that_guy
no but 2 missile launchers can do something about it..
ive tryed a rather cool thing: take a shas el and 2 drones and join a squad of 8 drones ;D thats 10 more wounds ;D
They're better than a regular crisis suit. They have a couple tweaked up stats (though that part is negligible), but the BIG advantage of them is their ability to take wargear.Originally Posted by The Doctor
Granted, tau wargear is nothing to brag about most of the time, but with a bodyguard, you have the ability to give both bodyguard members a regular weapon, a twin-linked weapon, and a multi-tracker...or 2 weapons, a shield generator, and a multi-tracker.
The ability to add on a hard-wired multi-tracker should not be overlooked.
Yes, I understand that your commander loses his IC status, making him slightly more vulnerable to fire...but I find that my opponent usually has his hands full enough with my two hammerheads and the hoarde of firewarriors I always bring with me, that the crisis suit command squad I have is usually overlooked.
I can see valid reasons for and against using a crisis command squad. I personally ALWAYS use a crisis command squad, and it has never dissappointed me. I kit mine out in the following way:
Shas'O w/ Fusion gun, plasma rifle, shield generator, HW multi-tracker
2 bodyguard w/ twin-linked fusion, plasma rifle, HW multi-tracker
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