Welcome to Librarium Online!
I am fairly new to the hobby, as I have only had two little testgames on 40K. But as I enjoy tactical/strategical games and I also like to meet my opponents face to face and not always via an internetconnection I thought that this could be just the thing for me.
I browsed through a couple of forums to get an idea of what Tyranids are like and now that I have bought a battle force box, I decided to register here, as this forum seems to have some active and knowledgeable members.
For starting off I had previously bought a gaunt box and assembled them to one of the recommended configurations:
8 plain spinegaunts
8 hormagaunts with an adrenalin-gland +I
Now the battleforce box gives me a bit more trouble.
First of all the warriors only have 1 sprue with rending claws. Which is very bad.
Although I had planned to make them shooty, I have read some post which recommend rending even on those and I really wanted to go for that.
Apart from taking the smaller ones from the Genestealers, which a) don't look as good, and b) will defenitely be stuck on the Genestealers, I can see no good/cheap way around it.
But If somebody could tell me things I have overlooked, I would be very grateful.
And another question for the warriors. In the codex it sais that they may be equipted with different weapons, but I take it that this does not mean I could for example give the BS-wielding warrior TS but not to the others in the brood.
So there may only be one profile for every unit in the brood?
Ok, this might be reaching a bit high as I am new to all the assembling, but I planned to convert the hormagaunts into gargoyles.
But if I manage, would I have to put them on the medium bases? As the bases for gargoyles I have seen seem a bit larger than the small ones.
Would it be 'legal' to place them on the small ones?
At first I had planned it as an all anti-infantry ranged weapon platform.
ES; BS,Devs and maybe the spines for the carapace.
Sadly there is only one pair of Devs on the sprue.
But I am planning to have a Dakka-fex in the future. So I will probably save it and put a VC on it instead.
The stealers will most likely be the basic ones or with EC
The gaunts will be simple spinegaunts
Btw, what are the gigantic STs on the warrior sprue intended for? I can't recall any rules about those.
That's all for now.
I started off exactly the same way as you, just going out and getting the battleforce outright.
So here is some advice.
1 yes warroirs only come with one set of rending claws, but if u play with a nice group of people they wont mind the whole WYSIWYG thing
2 warriors can take 2 shooty weapons but can only fire 1 per turn, so its essentially pointless to take 2 shooty waepons on a warrior.
3 geanstealers are the greatest thing I have in my army. I have 34 stealers in my 2000 pt list and they can rip through anything.
4 about the bases, If you play in a tournament they prolly wont allow converted models, but yes, to be "legal" they must have the same size base. you can buy packs or the flying bases online.
5 my carni is all shooty 2 twin linked devs and es, its super cheap and it offsets my stealers. dont go crazy buying upgrades for it, remember tyranids are a horde army. And yes you are right, choosing the right carni is very difficult. I have built and rebuilt my carni twice now and i finally found what i like. play test him frist, because you dont want to commit to something right away. trust me, taking apart plastic models is a huge pain.
6 once again a sprue that doesnt come with enough pieces to built whats written in the codex. I custom made my devs with 8 small devs and 8 pairs of spine fists and some carni arms. it was tough but the look is worth it.
7 as a final note I would strongly reccomend play testing a couple of battles with higly customizable units such as warriors and fexes so u know what u want on them.
First, welcome to the hive mind.
On Warriors: I decided to go Close Combat on my warriors and was just as miffed as you to find one set of rending claws in the box. I put scything talons and rending claws on the stealers, so I had all these regular stealer arms left over which by themselves where a little smallish for the warriors. What I did was take the stealer arms and with a round file made two arms go together in a cool looking way then glued these on the warriors. so they have ST in the top arm socket and these double arms in the bottom socket to represent rending. The large set of ST in the sprue are just for a different look....no special rules involved. Warriors fall in the elite catagory so they each must have the same biomorphs but can carry different weapon symbiotes.
On converting hormies: the rules say you can use a larger base but not a smaller one so for the gargoyles you need the proper sized bases to fall within the rules. since the base covers the ground the creature would occupy.
On the Carnifex: most people will tell you not to sink points in a fex but i run two in a 2000 point list that are 221 pts each...seems like a lot but they are effective and hard as heck to kill. there are so many options on the fex, play with it a bit to see what morphs and weps work for you before finalizing him. One option is to imbed small earth magnets in the arm slots so you can change his weps on th fly based on what type of army you are facing. this is a great money saving technique as each fex is about $45US. General advice:I started with a battleforce and a broodlord about two months ago....since then I have added 2 more battleforce sets, box of gaunts, box of stealers, box of warriors, a tyrant with three guard plus two lictors for a force of about 125 models. I have become totally addicted to 40k. But don't regret it one bit. I would have blown the money anyways....
The single rending claw set for 3 warriors is, indeed, a bummer. I feel your pain. All of my warriors that I use have rending claws. That would be 12 of them.
If warriors take 2 of the same weapon the become twin-linked, so you could fire them in the same turn (since a twin-linked weapon counts as 1 for firing). However, I have to tell you that I have found the most effective thing to do is take a single ranged weapon and rending claws (even if you take no melee biomorphs). Warriors without rending get their chitinous butts handed to them in H2H by anyone who is decent at it.
The standard gunfex, with VC, BS, reinforced chitin, and enhanced senses is a very good buy for the points. Lately, against every infantry I have run into, including Marines galore, my little fellow "Gamera" has been doing awesome. He even does well against medium armored vehicles. Gamera has a barbed strangler, twin-linked devourers, spine banks, enhanced senses, and reinforced chitin (he actually has more, but those seem to be the ones that matter). He obliterates enemy infantry. Dark eldar warriors? Gone, 1 turn of shooting. Fire warriors and crisis suits? Smooshed, there go several FWs and the Shas'o. Plague Marines? Blam! Four dead, because the high strength almost makes it certain you will wound and some of them are going to fail their saves.
The giant scythes on the warrior sprue are mostly a leftover from when that was the only heavy weapons sprue for the Tyranids. That sprue was in the warrior, carnifex, and hive tyrant box.
let me just say thanks on the behalf of all of us at librarium for calling us knowledgable,
i agree with every one else, but unlike you, i started in 3r ED. so i built termigaunts 9gaunst with flesh borers). i too was frustrated with the amount of rending claws, so i just stuck on the claws on one guy and armed the others with deathspitter and talons... DOH! if only i had found this site earlier,:tongue: anyway back in third edition tyrants and fexes werent as mean as they are now, the sprue with the claws was for the warriors, fexes and tyrants, and other talons were just:tongue: too small, so the sprue has talons for monstous creatures too
Thanks for all the replies. It really helped making up my mind especially about the rending warriors. The stealers will give them up for the greater good of the hive mind.
Now that I have actually tried placing the stealer-claws on the warrior model, the original ones start to look somewhat oversized anyway.
Probably results from what you said about it being the monstrous creature sprue.
I will very likely skip the gargoyles conversion, save of one. Following the advice to test my army out till I know what I want it to be like.
The earth-magnet idea sounds very good. I only have to withstand the urge to assemble my carnifex till I found some
After taking a closer look at the genestealer sprue I noticed, besides the cysts/small pools, a spine-ripper on each one.
I checked the online shop to see if I could find any other source for them but failed.
Could somebody please point me to sprues with lots of rippers on them if these exist?
I am off painting.
Are you sure about that?Originally Posted by Badmovies.org
My codex (the german one) explicitly states that this rule applies to MCs. page 30, last sentence in the top left paragraph.
Originally Posted by Ladon
In the codex on pg 30 the spot you are referencing, it says MC'c can fire 2 weapons. Any Tyranid that can carry 2 guns can carry 2 of the same type and they act as twin linked.
Obviously the German and the English codex, which I am assuming you referred to, differ in this line.
There is no 'Any Tyranid' but 'A monstrous creature'.
This kills any ideas about giving warriors two ranged weapons then. Admittedly that option was not too attractive anyway.
I searched the web and various GW sites for a FAQ, but was only able to come up with one that looked like it belonged the old codex.
So if anyone has the link to a recent one, please send it via PM.