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Hey nobody seems to note the impotrance of gun drones, especially their importance to any kind of battle suit.
Gun drones are almost as good as FW 4 up armor save, TW pulse Carbine, jetpacks, and the special rule that all hits must be allocated to them first before the rest of the squad.
With stealth suits, get 2 drones so that way you can save 2 lives, i think 2 lives is worth giving up for an extra say 12 shots of a battle cannon.
Broadsides are the best duo with drones. esp since the lascannons can kioll braodsides outright if they wound, haveing those gundrones, can change the tide, lets say Commander Dante, Landraider and the predator that shot you are taken down next turn. thats almost 700 points of an army you killed for a measly 26 of yours.
So my question, are they really the best meat shields of a tau army??
However Me and my friends use the old drone rules cause with new rules they are really useless
Currently, they're really only useful in FireWarrior squads (and even that's not all too useful) and as Gun Drone Squadrons (fast attack choice)
hmmm, in gun squadron they seem an awful lot like stealth suits, but not as durable with the minor (very minor) advantage of pinning. But I'm more like to drop them behind a cehicle to hit the rear armor.
someone also recommended putting them around you independed HQ crisis suit to protect him from being assaulted/shot at.
That tactic is awasome, i tried out my friends tau army against my other firends biel tan, and late game the crisis commander and 12 drones deep struck in and proceeded to make a nuicence of them selves was quite nasty!!!
The important of gun drones on a scale of 10 is 1/10. They are not important. There's nothing bad about taking them if you want to though.
As I have stated many times before, the tactic of surrounding a commander with gun drones works very well, but it's 96pts to do something you can usually achieve without the gun drones.