1500 ulthwe - Warhammer 40K Fantasy
 

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Thread: 1500 ulthwe

  1. #1
    Member mikes5420's Avatar
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    1500 ulthwe

    hey everyone i wanted to share this list with you

    i have won one rtt but lost the second one i really like this list but i would want to advance and make it better and looking around the website i thought you guys could give some good advice so fire a'way

    --farseer
    ccw and pistol
    fortune
    --farseer
    ccw and pistol
    guide
    --warlock
    ccw and pistol
    augment
    --warlock
    ccw and pistol
    augment
    --warlock
    ccw and pistol
    embloden

    --avatar

    -- 5 fire dragons
    rides in flacon

    --8 banshees
    exarch
    excutioner
    --wave serpent
    star cannon

    -- 10 black gaurdins
    bright lance w/ 2 crew
    warlock
    ccw and pistol
    conceal

    -- 11 black gaurdins
    bright lance w/ 2 crew
    warlock
    ccw and pistol
    conceal

    -- vyper
    scatter laser

    -- vyper
    scatter laser

    -- 2*vypers
    both with bright lances

    --wraithlord
    star cannon

    -- flacon
    scatter laser
    holofield, and spirit stones

    ------1499

    the avatar and the wraith lord both lead and support a black gaurdin sqaud
    flacon w/ dragons moves close to a big and important tank and destroys it
    vypers move around and shoot important things

    thoughts on improvement
    --may switch banshee with scorpins because there more flexiable IMO
    --may take out avatar and beef of gaurdins or beef up seer council with blades and extra warlock

    so what do you think dont hold back let me know say i can make it better


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  3. #2
    Son of LO Plague_00's Avatar
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    no banshees are the better in a ulthwe army i would drop the dragons and maxout the banshees and guardians also lose augment as it really only comes into play when used on offensive powers, give the waveserpent brightlances and if any points remain upgrade scatter lasers to starcannons with as many as possible also lose the brightlances on the defenders as it really is better for them to fire at infintry
    "take my love, take my land, take me to where i cannot stand, i don't care i'm still free you can't take the sky from meee" ;- firefly

    "i'm gonna grant you your greatest wish i'm gonna show you a world without sin" ;- serentiy

    "I am a leaf on the wind, watch how i soar" ;- serenity

  4. #3
    señor brushman! brushman's Avatar
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    First of all this should be posted in the Eldar Army List section. Second of all Flacon is spelled Falcon. Now to the list.


    --farseer
    ccw and pistol
    fortune
    --farseer
    ccw and pistol
    guide
    --warlock
    ccw and pistol
    augment
    --warlock
    ccw and pistol
    augment
    --warlock
    ccw and pistol
    embloden

    --avatar
    Take out Avatar. He is slow and often never makes it to combat. With these points add in 5 Witch Blades to the unit. This leaves us with 5 pts left. Take off guide; these will be in combat not shooting. 30 more points to spend. Give the Farseer Mind War instead. Before assaulting hit that hidden powerfist or Aspiring champion with Mind War. This also saves another 15 pts leaving us with 20 pts to spend. Take out embolden on the last warlock and give him Enhance for help in assault. Now we have 25. Take off one of the augment's and add Destructor for a last minute blast before assaulting. We now have 25 extra points. Give this squad the Falcon for a transport.

    -- 5 fire dragons
    rides in flacon
    Take out the 5 Fire Dragons. Now we have 110 points to spend.

    --8 banshees
    exarch
    excutioner
    --wave serpent
    star cannon
    This is good. Replace the starcannon for bright lances for help against armour because the fire dragons where taken out. Remember, your banshee's can't assault the turn they get out of the transport, so when you disembark them disembark them into cover. We still have 110 pts to work with.

    -- 10 black gaurdins
    bright lance w/ 2 crew
    warlock
    ccw and pistol
    conceal

    -- 11 black gaurdins
    bright lance w/ 2 crew
    warlock
    ccw and pistol
    conceal
    Good.

    -- vyper
    scatter laser

    -- vyper
    scatter laser

    -- 2*vypers
    both with bright lances
    Replace the 2 scatter laser vyper's with starcannon's. 90 pts left.

    --wraithlord
    star cannon

    -- flacon
    scatter laser
    holofield, and spirit stones
    Good.

    --may switch banshee with scorpins because there more flexiable IMO
    Keep the Banshee's. This is a personal preferance but I really like the power weapons.

    With the last 90 pts its up to you what to get. I would suggest one of the following.
    -2 cheap War Walkers
    -Wraithlord
    -4 rangers; 1 more Banshee
    -4 striking scorps with Exarch, and Stealth
    -Warlock, destructor, witchblade, CCW, pistol; 1 Banshee; 4 more guardians

    This just my opinion; what you want to do is all up to you.

    Ben

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