Welcome to Librarium Online!
The best way to start is getting this.
32 Boyz ( 2 boxed sets)
Battleforce ( 16 boyz, 5 bikes, 1 buggy, 1 truk)
5 Nobz ( 1 Boxed set)
2 Killa kanz.
8 Storm boyz
6 burna boyz.
6 Tankbusta boyz
16 Scar boyz. ( Your gonna have to convert these)
1 Lemon russ battle tank
After that it's up to 'im really.
Just as Howl said, I'd go with one boss and two boxes of boyz first. Then i'd expand, but very slowly and according to what i'd want. For example, if your brother likes troops and infantry, go for even more boyz, perhaps even the specialist Ork boyz you can find in the codex. If he likes fast vehicles, go for some buggies and a couple of squads of Trukk boyz. If you like heavy scary stuf, go for da 'Ard stuff like Kanz and Dreadz with some mega armor nobz. As for myself, I prefer hard and fast, so i have a boss in mega armor mounted in a Wartrukk. Hope dis helpz and welcome to da waaaaagh!!
i would start with a basic warboss ( around 100 points)
30 grots slaver a squiq hound
32 boyz ( split into 2 mobz)
that is a bout a 500 point army, how many other 500 point armys can you name with 64 men in.
The poster formaly known as VampireSoul, formaly known as OrkSlugga now known as Orkslugga.
Heh... Grotz suck in 500pt games.
So if you want an troop army
Go for this
That'll be Less the money your gonna spend on all thoughs grotz.. And get twice the effect.
Personally.. I really don't like grotz at all... For the 5+ save.. You could get 1 more mob of orks.
But still.. In a big game.. There awsome.. But in 1500pt games or less... Don't EVER have them on your list.
I only use Grotz as Big Gunz crew, ammo runts, or meat for my Wyvern or Trolls. Don't think I'll ever really use them as a troops choice unless GW comes up with a plastic boxed set. Cheers!
Well.. They came close... 4 grots a blister.
Also.. How do I change my star names
Lilke V-Drake your is ork.
The others speak with wisdom, start with a warboss and two boxes of boyz. Once you play a few games you can move up and get an army box.
Yer avatar is juss gittin more an more Orky, I like it.
Get yer grots on e-bay...the old plastics from 2nd edition are pretty cheap.
You can't change yer name yet...Yer gotta be a big un or a Nob before you can change yer title.
WAAAGH! Da Orks
"Da Orks is da best cuz we ar ded ard an killy, mean, green, krumpin machines, hav da most dakka, da stompiest dreads, da shootiest gunz, da biggest bosses, an we uze choppas...WAAAGH!"
Okay, to throw in a contrary opinion here. 64 boys is a LOT of troops (good thing), bur consider you will want to field units of 15-20 max. Units of 30 are just too big to utilize and cover and will get chewed up by fire. In addition, two units of 15 have more tactical options to you than a single unit of 30. Keep your troop sizes reasonable if you get a lot of boyz.
Also, the problem with having a ton of minis at the start is that it can be a daunting task to paint them up. Build up your force slowly and paint as you go. In no time you will have a completly painted orc horde, while other folks have just primed metal they are pushing around.
Someone suggested starting with 500 points and I agree. Build a painted 500 point force, play a few games, then work up to 750, paint and play, then 1,000, etc. WD288 has a great article about playing smaller point games. I have a post floating around about 550 point games. Smaller games teach you about your troops, how to use them, and what choices you need to fill out your force. Not to mention, a ton of fun. Try out the smaller games. You will learn a lot about orks and the tactics needed to make them work.
Finally, I do concur with the opinion on buying a battleforce to flesh out your force. That is really a good way to fill out your army as just about everything is something a budding ork warlord needs.
(P.S. Once your force is nearing 1,500... don't forget the killer kans. Gotta respect da' kans....)