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How do the folks who run with the big bugs deal with Escalation? As I read this complication and what constitutes 'infantry', it would mean that you'd start the game with pretty much nothing on the board since even the elite carnifexes are still MCs.
Do you hide the 'stealers and gaunts and wait until the MCs arrive piece-meal in following turns? Do you run lictors just in case you need their re-rolls for reserves? What other options are there?
I haven't tried out godzilla lists yet.. but lictors are you only best bet to get your big buggies in on the board.
Have a look at the Unit types entry in the BGB for what can start on the board. Strangely Biovores are classed as infantry.
When playing escalation unless the player has an all infantry army he has the same problems you do. I usually play with a Broodlord, leaping Warriors, genestealers and spinegaunts so I have a good start.
I find escalation a pain with my 3 MCs. Elites 'fexs become useless as they only have 18' range then have to walk into range. At least with a normal start you are 12' onto the board. I play with one Lictor. In practice he is a bit unreliable. You really need 2 or 3 to really on the pheremon trail to be useful.
Just had to take a double glanes at what Zerling said about the Biovores and hes right. They arent classified as Artillery, living or otherwise. In the Codex, the Zoethropes actually say living artillery and the biovores say nothing at all. That is incredibly strange and I wish I had read that sooner. I had an Escalation game awhile back with Biovores and would have liked to have them on the board turn one so they could have shot. Thanks Zerling
You'll need to make sure any of the smaller guys are in postions that they benefit the most from cover as even a little shooting could cause them to flee the battlefield without synapse.
I run with a broodlord and Lictors where possible. For some reason in turn 2 I can get everything on the board but the damn Lictors. In Escalation Missions I feel this gives us a huge advantage.
With your MC's on the board in turn 2 you can walk across the battlefield with a much narrower range of targets, being that only troops are on. I play a half Godzilla half fast attack army. So I feel a full Zilla list is in danger of escalation. Its a definate weakness. But if you sacrifice an elite choice for lictors and maybe even a Heavy for Zoanthropes with Synapse. Not only do you increase the diversity (and IMO survivability) but you also give your basic troops Synapse and a reroll on getting that flying Hive tyrant on the board or the Gun'fex.
Fighting someone with your full army while they only have half there force is a great advantage.
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I run Stealers (3 untis), Broodlord/ retinue, Lictors and Hormies, I get a massive presence on the board, the synapse is not much of a problem, I just have 2 units within 12" of the Broodlord and 1 lurking as such,Originally Posted by Carnifexus
I also have scuttle on the Stealers which means trun 2 assualt and the fact that a lot of the enemy units are absent means my Stealers are a lot safer coupled with Lictors on turn two, I can swamp most armys on turn 2, I love escalation with my 1500pt / 2000pt list it always gives me a massive advantage.
players underestimate or some times plain forget about escalation and it really screws some lists up if they dont factor it in to the list.
The rulebook under "Escalation" clearly states that Beasts/Cavalary and MC do NOT come on. Meaning no fex's, Tyrants, Raveners, anything that's Winged, etc.
Excellent point, i never realised Hormies could not be deployed on the board as infantry because they have the beasts rule, niether it appears have any of my opponents, thanks for pointing that out, will not be deploying them in future. Just shows no matter how careful you are something always catches you out, thats why i like forums your always learning.Originally Posted by Laplace
Also should have made it clearer regarding the Broodlord I usually bring him on turn 2 after the lictors and place him close to the Hormies to try to minimise Synapse panic, but seeing as how the Hormies will be deployed by reserve its not much of a problem anymore, having lictors really helps as it means I can have most of my force on the table in two turns.
Last edited by Rikimaru; April 4th, 2006 at 01:51.