Vanilla... is it considered a "bad" choice? - Warhammer 40K Fantasy
 

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  1. #1
    Member crazyguy832's Avatar
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    Vanilla... is it considered a "bad" choice?

    Just from the reading I've been doing, it seems as though a vanilla army would agree most with me. However, I'm just wondering from more (i.e. any) epxerienced Eldar players if playing a vanilla army is bad in any way.

    :ninja:

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  3. #2
    The Orange Grey Knight MiketehFox's Avatar
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    Well, what are you doing? You planning on winning Tournamanents for having fun playing teh game, which you can do even if you lose oddly enough!

    Mike

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    Son of LO LordLink's Avatar
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    A vanilla army is still playable. Its very similar to a biel-tann army in a lot of ways. Same geberal tactics as Biel-tann but still uses vypers and guardians. It still works but its often more fun playing with a craftworld. Ulth'we has very little disadvantage so if your willing to use a seer council its basically a powered up vanilla list.

    Yes they can still work if your learning. It will still beat other armies. However once you get used to a craftworld you will slaughter most other armies. The eldar are very powerful (of course ) and you will beat enemies no matter what kind of army you play. Except shining spears, fire prisms, support platforms and jetbikes.
    Check out my Codex: Farmyard Animals here!

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    vanilla is very flexible and can compete with the craftworlds. if that's what you feel like playing, i wholeheartedly enfore it

  6. #5
    LO Zealot Sareld's Avatar
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    Vanilla cant do anything that a craftworld cant do like a hundred times better. What is your master plan?

  7. #6
    señor brushman! brushman's Avatar
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    Vanilla is the basic Eldar, and the most flexible of all the craftworlds. I'd say start with them, get to know what you like, and then if you wanted you could pick a craftworld.

    Cheers!
    Ben

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    Member crazyguy832's Avatar
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    Quote Originally Posted by Farseer Sareld
    Vanilla cant do anything that a craftworld cant do like a hundred times better. What is your master plan?
    Balance. Most very definetely a balance in everything.

    My time with Chaos has shown me that if you're heavy on one thing, you will get utterly obliterated.

    :glare:

    Just from reading through the Eldar codex, for the most part, I'm going to go more long-medium range (rangers, fire prisms, etc.). Probably fill up my heavy support as fast as I can.

    :ninja:

    I have managed to get my hands on a Craftworld book, though, so I'm going to leaf through that and read up a bit more on the Craftworld. Reading some of the posts here about Craftworlds, though, I really don't like how a lot of them focus way too much on one specific thing.
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    señor brushman! brushman's Avatar
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    (rangers, fire prisms, etc.).
    Just a quick note, but I would stay away from Fire Prisms. They are expensive, only have one shot, and its at a bad BS.

    Cheers!
    Ben

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    Member crazyguy832's Avatar
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    Quote Originally Posted by IAmAngel
    Just a quick note, but I would stay away from Fire Prisms. They are expensive, only have one shot, and its at a bad BS.

    Cheers!
    Ben
    Yes, I understand that, but my friends who know I'm going Eldar don't. All they know is it has a 60" range and does quite a bit of damage.

    :shifty:

    :ninja:
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    The Orange Grey Knight MiketehFox's Avatar
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    Chances are you'll never use the full 60", with deployment and all that, you'll have lots of tasty targets much closer. I like the Falcon as it has the Pulselaser, great for taking out tanks and heavy infantry due to it's multiple shots and decent range.

    I play Tau and the longest Range I mesured for my Rail gun wasn't even over 48".

    Plus the Falcon can also transport poeple.

    Mike

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