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Greetings fellow archons! I was just wondering what missions you prefer to play with your DE force? DE is a very fast force (duh!), and I have noticed that our succes on the battlefield generall depends on wether or not the mission chosen allows us to utilize our speed. Personally, I prefer the missions "patrol", "rescue" and "ambush" missions above the others, as I usually use an all airborne force, and because the speed I get from playing that style of DE really comes in handy.
i dont have any favorite missions.. but i do hate missions where you have to control ground to win.. DE can hold ground, they dont have armour or numbers to rely on.. anything to do with VPs.. because it usually means i should kill more to win..
I like any scenario that specifies an Attacker (since we alway get to be the attacker)
For a quick, brutal, shock value game that leaves my opponent stunned I like the Slave Raid using a Raider Wytch Cult. I've only played 2 but I captured slaves in turn 1 and got off the board in turn 2. They only took 15 minutes and we all had a good laugh at how ridiculous it was.
Otherwise I like missions where you have to control table quarters for victory points, or get into his deployment zone. A recent RTT scenario gave you +1 generalship for each hill you controlled. It's so easy to contest things with DE.
I hate Search and Destroy.
Last edited by medic_4077; April 12th, 2006 at 16:46.
War Record Since Sept 2005
Old Codex 48-20-9 Dark Eldar
New Codex 1-0-0 Dark Eldar
Sabotage is fun. My record is a turn 2 win for that one.
Breakthrough is fun too. Nothing like deep striking a raider behind enemy lines and WWP'ing your entire army in their deployment zone. Hello 1850 victory points.
Otherwise, anything that specifies that there is an attacker and defender
My 40K Armies:
- Thousand Sons
- Mordian Imperial Guard
- Dark Eldar
My Fantasy Armies:
- Lhamian Vampire Counts