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If my memory serves, hormagaunts in their first 4th edition incarnation got nerfed by the same addition to CC rules that killed the grabba stik. I also seem to remember an eratta (which I now can't find) that allowed them to use their full number of attacks 4" away. I know harlequin flip belts have used extrapolation from the same rule, so couldn't the same be said of the grabba stik, at least until a new codex is out?
Hormagaunts didn't really get nerfed. They just lost most of the advantage they held against other units. Now all units get their full attacks if they're within a couple inches of the combat. Hormagaunts simply get one more inch to work with, which is a relatively minor advantage.
Why do the survivors remain anonymous -- as if cursed -- while the dead are revered? Why do we cling to what we lose while we ignore what we still hold?
Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives.
--Duiker, "Deadhouse Gates"
My friend that I started the game with plays 'nids that one inch has made a major differance several times!!!Originally Posted by Ostsol
Sorry for the rant but 'nids annoy me last night they owned pretty hard on my Dark eldar even though the match ended up as a draw...