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Thread: Without Number?

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    Member Tdogloftin's Avatar
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    Without Number?

    What does Without Number do? i am confused because i think it is when the whole squad of gaunta die, all of that squad comes back? does that mean you have an infinite loop or something? need help!

    "How ironic it is that as fast as we spread progress and hope throughout the galaxy, the Tyranids spread death and despair."
    - Aun'shi of the Tau

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    Senior Member PoptartsNinja's Avatar
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    81 (x2)

    Yes, you technically get an "infinite loop" of cheap fodder. Unfortunately, Without Number is Without Practical Use, as this cheap fodder enters the game around turn 3-4 along your board edge and spends the rest of the game trying to get back into combat.

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    Member Tdogloftin's Avatar
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    but doesn't that mean you never lose unless you kill everything on the same turn?
    "How ironic it is that as fast as we spread progress and hope throughout the galaxy, the Tyranids spread death and despair."
    - Aun'shi of the Tau

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    Senior Member PoptartsNinja's Avatar
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    Quote Originally Posted by Tdogloftin
    but doesn't that mean you never lose unless you kill everything on the same turn?
    Technically, yes, but every time the brood dies your opponant gets full VP for them.

    In some games, this can be a great way to recover a table quarter at the end of the game (although typically not).

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    Member Tdogloftin's Avatar
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    so your saying it sucks,right?
    "How ironic it is that as fast as we spread progress and hope throughout the galaxy, the Tyranids spread death and despair."
    - Aun'shi of the Tau

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    Senior Member PoptartsNinja's Avatar
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    Not necessarily that it sucks, just that it's too expensive for what can take it (gaunts); and tactically unsound.

    If Gargoyles could take it, it might be worth it... but I really think they dropped the ball on Gargoyles too (12 points for a flying uncustomizable gaunt... why not 8 points for a base, flying gargoyle brood w/ appropriate biomorphs and the option to take without number for a higher cost than a standard 'gaunt brood?)... but that's neither here nor there.

    Without number has a tactical use, in certain missions it can be good, but the gaunts that can take it are likely to just be reduced below half strength and ignored because they're not much of a threat.

    Any tactic which relies on your opponant doing a certain thing (such as destroying your 'Gaunt brood) is unreliable and should be avoided.

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    Fury of the Ages Solo's Avatar
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    In smaller games it can be okay. I have actually had a bit of success with it using the smallest possible broods. They tend to get killed quickly and then come back on farirly early. Though this is a bit of a gamble...

    As for taking table quarters, I believe lurking tyranids can't actually capture them... So you need to pass a fairly low leadership test.

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    Senior Member PoptartsNinja's Avatar
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    Quote Originally Posted by Solo
    As for taking table quarters, I believe lurking tyranids can't actually capture them... So you need to pass a fairly low leadership test.
    Or have a Synapse Zoanthrope in your deployment zone. Since they don't count for anything, they'd probably be ignored on turn six.

    Lurking Tyranids can't, but you could fail the test and "Flee" towards a synapse creature instead.

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    Blood Boy Leech's Avatar
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    Beware! The enemy can if in the right place keep on killing them and earn infinite victory points.

  11. #10
    Now with STFU flames! Caluin's Avatar
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    Quote Originally Posted by Tdogloftin
    but doesn't that mean you never lose unless you kill everything on the same turn?
    Remember that the vast majority of all games only go for six turns. I know it's quite common for the newer players to play until one side is completely wiped out, which is how this question usually comes up, but that's not the official way of play. Games are only supposed to last for six turns, unless something else comes up (like a certain objectives, particular Space Marine Traits, etc.)

    Quote Originally Posted by PoptartsNinja
    Lurking Tyranids can't, but you could fail the test and "Flee" towards a synapse creature instead.
    But they're considered a broken unit until the beginning of the next turn, so still wouldn't be able to capture a quarter. You'd have to have the Zoan right where they come on the board. Considering that the Zoan himself can't capture objectives, that leaves you with having the brood killed off completly on the second to last turn, then brought on in the last. Most opponents will just let the Gaunt brood sit and not bother finishing them off.

    Quote Originally Posted by Leech
    Beware! The enemy can if in the right place keep on killing them and earn infinite victory points.
    Or you could simply elect to not bring the brood back...


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