Welcome to Librarium Online!
Just a curiousity topic this, but:
When have you been most badly crushed by an enemy, and why? I thought that by sharing mistakes, we could learn from them without having to make them.
For example, I recently lost badly to Orks, who absolutely decimated my gaunts. I chose to assault a small squad to try and slingshot the gaunts forwards, but the Orks then just merged with another squad, outnumbering the gaunts. I discovered the hard way that Tyranid troops are good in close combat, but not that good. Gaunts are supposed to outnumber the enemy, not the other way round.
Just things like that; if I'd have realised that then, and known about the Ork merging thing, then I could've gone on to win that battle.
Your input please.
Good Topic - I lost badly to a complete Khorne army. Specificly a tooled up lord tith twin lightning claws (Master crafted) and 6 attacks before the charge. Alone he ripped the hell out of the genestealers, carnifex and Hive tyrant and i only did one wound on him. The deciding factor was Feel no Pain for khorne - But I have found out it does not work against instant kills so i could have killed ihim with a high powered warp blast.
Rule one - Make sure you know your rules
Rule two - Don't take the Opponents rules as they say so - look for yourself
Rule three - gaunts only work if they outnumber the enimy 2 to 1 or better. They die in droves otherwise.
Rule four - Dont take any dice rolls for granted, as they will invariably fail you when you most need them.
Feel free to add any more rules (specific to nid's) as and when
Yeah, you should never be in a position where you're relying purely on chance. (Well, that kinda accounts for the whole game, but you know what I mean.)
Cool, keep 'em coming guys.
This one game, I was feeling kinda silly and I did one of those "No Troops" armies - fulfilled my Troops with 6 Ripper Bases and took the rest in Tyrants and Monsterous Creatures etc. I think I may have had some Stealers too but I think it was just 3 lictors, 2 HT, some Tyranid Guards, and a carnifex + old one eye. I need to say this was a 3v3 game so you guys dont jump all over me .
So anyway, I deployed next to the Ork player and waded through him like butter. It was a joke (battle was Tyranid/Khorne/Necron vs Ork/Tau/Marines).
Well after the Orks went down, I assessed the situation. Khorne had basically eaten it and the Necrons were tied up with the Marines. Leaving me to deal with the remnants of the Tau. He had one of those Skimmers with the Rail Gun and I had monsterous creatures with no ranged attacks left. Long story short - old one eye chased him around the board until he bought it.
Moral - NEVER assume that Close Combat can get you out of every situation. You have to have some kind of heavy long range to deal with Vehicles. After that incident I made sure I had at least one Venom Cannon in my Army.
Getting "Spread out" can be a problem because of the all on your own rule. I got romped (well, not romped but beat up) by some crumby Black Templars using this. I think to counter Lictors and fast throw-aways (leaping rippers n stuff) would work well. Also, deep striking Tyrants :). Ranged attacks can help too but the nids are so limited... hm.
You can't say it isnt fun though, Expecially when the initiatives are the same(only applies in CC though).Yeah, you should never be in a position where you're relying purely on chance. (Well, that kinda accounts for the whole game, but you know what I mean.)
Yeah, it is fun, but let's not forget: we are all mindless cheats chasing after victory.