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I know that some people have made mistakes playing different races. I most certainly have. In this topic we can go over mistakes and flaws in our tactics.
For example, the other day I was playing tyranids and I over extended a warrior squad. The 'nids took full advantage with their gaunts going 12" in the assault phase to rip apart the 20 man strong warrior squad. It doesn't matter how many splinter cannons you have.
Well if anyone has done something in the past and lost a game or key force in a battle write here so we can learn from the mistakes we make.
lol, yeah...trying a daring manuever by sending my HQ raider alone 24" straight at an entire necron force when i could have sent it only 12" to be behind some cover, and then 12 more inches the next turn to get em into CC...needless to say my raider got shredded...and then i learned that incubi have a hard time sloggin' all the way across a battlefield while being in LOS the whole time..
o well, i got my vengeance on him next game!
I was playing a gk force, and my opponent was de, he did fine in his deployment, and did his job perfectly until his 3rd turn, we were just about tied in vp points. instead of charging a talos lord+retinue and a squad of 7 witches, into my squad of 6 termies, he moved back to regroup with the rest of his army in this very nice bunker... (I guess he thought he was overextending) But he must have forgoten that there was a lance strike targeting it !!!
Can you say, " Rosted dark eldar on a stick?"!
Well, the moral of this little story is very clear,
NEVER TRUST A ROOSTER TO SCARE AWAY ELAPHANTS!
Well, thats not really the moral, but... i think its preatty clear! <_<
My wors mistake ever was to send my warp beasts into a fight between ork slugga boys (24) and hoped my four attacks per modle on the charge deliverd first was enough but i learnt nobs are powerfull
you get the picture then after that i sent some wyches that got stuck in difficult ground and only 2 wyches in contact 1 2 in away he destroyed them and moved on to the others
one time i was playing a game against the necron, and they had nothing but a nightbringer, lots of warriors, three destroyers and some scarabs. I toasted the scarabs and destroyers by turn two, so then, seeing as how i had 9 dark lances at my disposal and two, 3 turns tops with which to shoot without worry, i decided to be a hotshot and snipe the nightbringer....well, after 3 turns, i was only able to inflict 4 wounds on it, and then, game over
Well, I was fighting some Tau, and had two wych raiders out of line of sight behind cover from my enemy's main line of firewarriors. I looked very carefully at the ranges, and saw that with a 12" move and 6" assault, I'd only need to roll a 2 on my fleet of foot roll to make it into hth and tie the front line up. That would block line of sight to most of the rest of the Tau army, allowing me to bring up the rest of my forces.
Rolled a 1. Have you ever seen what two full strength firewarrior squads can do to 10 wyches inside of the 12" rapid fire zone? It ain't pretty.