WWP Strategy - Warhammer 40K Fantasy
 

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Thread: WWP Strategy

  1. #1
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    WWP Strategy

    I put together a wwp list that will hopefully be able to get my Talos and Incubi into combat by turn 3-4. Please let me know what you think, any suggestions would be great.

    HQ:
    Archon- Shadow field, tormentor helm, punisher, combat drugs, trophy rack
    9x Incubi, in Raider {Reserves} (420)
    Dracite- Agoniser, splinter pistol, webway portal, in Raider (116)
    Total=536

    ELITES:
    9x Grotesques w/Dracite in Raider (190)
    Total=190

    TROOPS:
    10x Warriors in Raider, splinter cannon, blaster (150)
    10x Warriors in Raider, splinter cannon, blaster (150)
    10x Warriors in Raider, splinter cannon (145)
    Total=445

    HEAVY SUPPORT:
    Talos {Reserves} (100)
    Ravager- dark lance, 2 disintegrators (115)
    Ravager- dark lance, 2 disintegrators (115)
    Total=330

    Grand Total=1501

    "One death is a tragedy, a million deaths is a statistic" -Stalin


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  3. #2
    LO Zealot Bruiser117's Avatar
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    This should be in the Army Lists Section.

    Your Archon and his retinue is way too large, over kill on any single unit, and a huge point sink for when it gets blown up.

    Your warrior squads are too divided in their purpose. They have both long range anti-infantry and short range anti tank. Focus their weapon schemes.

    Spend less on HQ, more on the bulk of your army.
    "...a swarm of mechanised locusts sweeping over the land, stripping it bare of resources, bringing death and destruction to anything that stands in its path. Emperor preserve us against the predations of these so-called Orkish cults of speed!" - Cardinal Nomura at the Conclave of Hessen


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