Welcome to Librarium Online!
I have not playued 40k in about 2 years. i picked up the latest rules and have been trying to brush up on them. I have played Space Marines, Chaos & Orks.I currently do not have an army and i am going to start one from scratch. I find the dark elves really interesting and i have been scanning the posts here. it seems that there are not too many DE players around.
what i need to know...what makes the Dark Elves so alluring to you guys. what is it about the dark elves that makes you play them? I believe in being challanged when i play 40k and that any army can beat another. its that simple.
How are the DE's with the new rules, does it make them weaker? Stronger? or about the same?
i could use the pep talk....
Thanks in advance.
Dark Eldar seem to me to be all about timing and movement, something that seems to be lacking in a lot of 40k games I see. If you can position your army so that you out number your opponents in one concentrated place you should win that particular skirmish - then just repeat the process across the board. In other words (echoeing previous advice) don't fight fair as your weaker armour just won't tolerate this for long. Gang up and beat your enemy with at least a 2:1 number advantage on a flank, this can usually be done be to Dark Eldar speed around the table. Timing is absolutely critical with a "Shock" type army like DE. get it right and your opponent won't know what hit them, but get it wrong and by turn three you may as well resign! This type of army definately rewards a good General commanding it and knowing exactly when to hide and when to fight is the mark of one.
Cheers and good luck if you decide to go down the Dark Path.
WickyWacky1 pretty much summed it all up very nicely. They are the space pirates that answer to know one.
I started DE because they were what my friend didnt want anymore and I didnt spend too much money to play. But I stuck with them and soon the Pirate atmosphere kinda lured me in deep.
Taking prisoners is a special ability that no other army has, executing an assault and capturing prisoners is an art that just totally motivates you. They have wargear that helps you and some that give you more points for capturing.
They are the fastest army there is - Orks come close but nothing has the range our army has. There are 2 ways to demonstrate this, the web way portal army or the Raider Rush army. Personally, I like the portal army since coming out of a portal allows you "pick" your fights (very piratical too).
The wyches too are fun to play. They are more gladiator than pirate - you dont want them to get shot at because of their 6+ save but if you can get them into CC they get a 4+ inv save and other abilities that strip their opponent of their weapons skill and deny their extra attacks. Wyches rock and there is NOTHING more satisfying than see a couple half naked chicks take down the big burly men of the empire - priceless.
And probably the biggest reason for me is that the Dark Eldar are seldom played. I love to see people come to you checking out Dark Eldar for the first time. For me 2 players in the store playing DE is too much. I like to be the odd man out - the underdog. And as fragile as they are you know you have to be a general, artist and sado-masochist. There is a shroud of mystique and darkness that covers their existence.
Other than that I like to cover one eye and shout "aaarrrr" all the time.:yes:
i dont have the codex...i "might" cave one, but its been so long i have to locate it. i do not understand how the web way portal works, i read the explaination in the sticky article. but im still lost...ill have to read it again :wacko: can you explain it a bit.Originally Posted by KwiKwag
since a lot of the figs may be tough to get and one of my choices is ebay; what other models have you seen (on the web i guess) other people use to represent DE figs?
my buddy has a DE army he will never play, a couple of the pieces are painted real well. i can probably get them from him...if not ill start getting an army together piece by piece. i thought of using some of the current eldar figs and then just making them dark..
thans for the help.
Eldar into Dark Eldar has been done and can look very good if done right.
Learning and understanding more about the WWP is best learned on the battlefield. So what if you loose in the first games? That is usually how it goes for new DE players regardless.
the WWP summed up :
1. Move the carrier/carriers
2. deploy the WWP
3. Your units held in reserve now enter through the portals
If you make the reserve for a unit but the portal isnt opened the unit will be availble as soon as it is.
hope that makes things abit more clear.
""What's the matter? Don't ya like clowns? Don't we make ya laugh?" - Captain Spaulding.
In a nutshell that is how it works - I will try to expand a little on each.Originally Posted by danceman
The WWP is a wargear item that can be carried by the special characters and unit characters - pretty much anyone that has access to the the armory. A popular character is usually a Haemoculus or Sybarite and you dedicate them for this special purpose of setting the portal. If they die then the portal is lost. If you dont have another portal then all the units you declared to enter via the portal now cant come into play - they are lost in the warp for good. Think of the wwp as a different kind of reserve, a reserve that doesnt come on the board in your deployment zone but rather through this disc placed on the board. The disc is the size of the small blast template and it represents the table edge that the units come in on.
As for the units designated to come into play through the portal they are considered to be in "reserve" and starting on the 2nd turn you roll a die to figure out if your portal units are available. You roll at the begining of the 2nd turn and if you roll correctly then they are capable of coming out where you set the portal. Sometimes 2 portals will be available in which case you can pick which portal you want the unit to come out of. Sometimes when you roll for reserves your units dont make it then you have to re-roll next turn in order to get them on the board.
Getting back to deploying the portal - this method varies and is a matter of preference of how it is deployed. Right now, there is an arguement on how the portal is set but I will steer clear of that debate for now. I advise you to read it since it explicitly explains how the portal can be set.
Why did I start playing? well Idk about anyone else but DE is the only army that can be called truely evil, chaos comes close, but they fight for the favor of the dark gods, 'Nids are just hungery, 'Crons again doing what they do because of their gods. DE kill people because they like inflicting pain, and I like that sadistic pysco feel they have.
"War is crulity. It is of no use trying to reform it. The cruler it is, the faster its over." William Sherman
Well I play dark eldar because of the speed and Close Combat and yet great shootyness too. I guess that I started with necrons (slow no Close Combat) and I wanted an army that was fast and good in Close Combat. That is why I play dark eldar they are fast fun and hard hitting and not so easy to use.
Prey they don't take you alive
DE, well, simply because the DE playstyle appeals to me. Fast, Lethal and Fragile.
One thing that really attracted me was the high learning curve. DE have the highest learning curve of any army there is. However, this allows DE players to be among the best generals in the game. :yes:
Also, i just love the decadence and style, no other race can pull off being aloof like we can...We're cocky not because we're good...but because we're eldar...TRUE Eldar love their sex, torture and souls. :shifty: