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    Monolith: Gauss Flux Arc Projectors, a question

    Hey everyone, this is my second post, i was wondering...

    You know the gauss flux arc says that they attack all units around the monolith, i was wondering how many flux arcs does it have i think its 4. Does that mean that it rolls 4 dice times the number of units within 12"? If so plz tell me. Also do u guys know any good stratigies against I.G. and Daemon hunters? Thx 4 all ur help


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    I don't have the codex at hand, and have never used a monolith in a game. But im pretty sure from memory you roll one dice, and the number it gives is the amount of shots it uses on every enemy squad within 12". It doesnt matter if there are more enemy squads within 12" than flux arcs that are shown on the model (4) or if one of the fluxc arcs can not see/reach.

    As long as the monolith model is in 12" range then it is assumed all flux arcs can reach. Im guessing the fluff behind this is the monolith is constantly turning so the rear flux arcs will rotate to the front ect.. or it just powers the nearest flux arc to fire all the shots .

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    Quote Originally Posted by toggle
    I don't have the codex at hand, and have never used a monolith in a game. But im pretty sure from memory you roll one dice, and the number it gives is the amount of shots it uses on every enemy squad within 12". It doesnt matter if there are more enemy squads within 12" than flux arcs that are shown on the model (4) or if one of the fluxc arcs can not see/reach.

    As long as the monolith model is in 12" range then it is assumed all flux arcs can reach. Im guessing the fluff behind this is the monolith is constantly turning so the rear flux arcs will rotate to the front ect.. or it just powers the nearest flux arc to fire all the shots .
    Your are correct.

    My words:
    Roll 1D6. For every unit with a least one model within 12", X shots equal to the D6, are shot at each unit.
    Karmoon: "well.. any kore = good kore" 12:35pm PST 23 May 2007


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    Also remeber that line of sight and killzone must still be adhered to.

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    Quote Originally Posted by kore
    Your are correct.

    My words:
    Roll 1D6. For every unit with a least one model within 12", X shots equal to the D6, are shot at each unit.
    And you roll a new D6 for each unit.

    E.g. 3 units, roll D6, do that many shots against the first unit, roll D6, do that many shots against 2nd unit, etc.

    As far as range and LOS go, it doesn't need to be from the gun. Monoliths have a 360 degree arc of fire on both guns.
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    As per the shooting phase rules, range and LOS are taken from the weapon, monolith has 4 weapon points for the gauss flux arc to measure and draw LOS from.

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    for good and for awesome! kore's Avatar
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    Quote Originally Posted by Tunisia
    And you roll a new D6 for each unit.

    E.g. 3 units, roll D6, do that many shots against the first unit, roll D6, do that many shots against 2nd unit, etc.
    No, you roll 1 die and apply that single result to all "affected" units.

    Example: If D6 == 4 and there are 5 units in range you would get 20 total shots, 4 per unit. That D6 == 1 roll really sucks, but that's the way the cookie crumbles.
    Last edited by kore; May 17th, 2006 at 21:28.
    Karmoon: "well.. any kore = good kore" 12:35pm PST 23 May 2007


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    Quote Originally Posted by Tunisia
    And you roll a new D6 for each unit.

    E.g. 3 units, roll D6, do that many shots against the first unit, roll D6, do that many shots against 2nd unit, etc.

    As far as range and LOS go, it doesn't need to be from the gun. Monoliths have a 360 degree arc of fire on both guns.
    Quote Originally Posted by kore
    No, you roll 1 die and apply that single result to all "affected" units.

    Example: If D6 == 4 and there are 5 units in range you would get 20 total shots, 4 per unit. That D6 == 1 roll really sucks, but that's the way the cookie crumbles.

    I'm not sure this point is clarified in the rules. It could be interpreted either way. I've always played it the way Tunisia described it, but I see that Kore's way makes sense as well. Either way is basically going to give you the same results, on average.

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    Look at the Necron FAQ. It has a whole section dedicated to the Monolith and it will really help you.

    GW Official FAQ/Errata
    Last edited by Romulus; May 17th, 2006 at 22:53.
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    Slave to the flesh The_Outsider's Avatar
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    In the codex it says D6 per target unit anyway.

    Notice how that implies it varies between units.

    So you roll a single D6 per unit., Tunisia is correct.

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