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I have looked at many army lists, and falcons seem to be very popular, and i was wondering which has a better Value in Points, a Wraithlord, or a Falcon.
-Both are tough
-Both Can Serve as anti-tank
-Both Can Serve as anti-unit
-Better Balistic Skill
-Can Serve As Counter Charging Unit
-Higher Point Cost
-Cannot Counter Charge
-Bad Balistic Skill
-Can only transport 6 models
That is just what I saw at first glance, and it seems to me that a Wraithlord would be a more effective anti-tank, and more versatile than a Falcon, but just seems to lack the Speed of a Falcon.
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good points but a falcon with spirit stones and holo-field can take an unbelivable amount of damage and keep goin
so for the points a falcon is in my opinion the winner
I would also choose the Falcon. I have played several games, and although the Falcon might only need one shot to shoot down, it happens so few times, it's not worth considering. Not to say, that you shouldn't take care of it.. it doesn't work quite as effective as a speed-bumb as the wraithlord, but I'll favor it any day.
The wraithlord is (in the games I have played) a sucker for snipers.... 4+ to wound, and you "only" have a 3+ save.... it will die eventually...
I would pick the falcon for the following reasons (note this has already been discussed previously):
It's faster meaning it can rush obectives last turn or respond to threats quickly during game
It's tough, probably tougher than the wraithlord with spirit stone and holo field, if not then very close.
It packs more of a punch than the wraithlord when it comes to weaponary. It's weaponay is also multi-purpose with starcannons, being able to deal with vehicals and infantry while the wraithlord can only be suited to one purpose.
It has the capacity to move small units quickly around, for example firedragons.
It takes strength 5 weapons to wound a wraithlord while it takes at least a strength 6 to inflict damage on to a falcon.
Isn't it odd how every other player in the game whinges about how cheesy wraithlords are yet eldar players dont actually take them. Falcons are far better than wraithlords and one day people will learn which units are actually cheesy in eldar.
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And we will have a new 'dex by then with loads of new stuff that people can whine about!Originally Posted by LordLink
You are also missing some stuff, Falcons can put out a prolific amount of firepower, far more than a wraithlord, one less BS does not account for this, Falcons are hands down better than WL and far better value for money
Everything you have been told is a lie!
Despite the fact that they both fall in the Heavy Support category, these two units fill very different battle field roles. I don't think you can do a straight up points comparison without considering your need. The Falcon is a Main Battle Tank with some transport ability that can engage a number of different enemies at range. The Wraithlord is a very tough dread that excels in close hth supporrt.
If you have a group of defender guardians that need to get close to the enemy, yet not get eaten by the enemy's hth specialists, send a Wraithlord (or Avatar) along with them! His (or her....or its) dual flamers and cc prowess will either: (1) deter the enemy's hth squads from closing with that group or (2) smash them if they do. The Wraithlord projects a sphere of influence around him when in close, but not as much at range as he only has one long range weapon.
The inverse is true for the Falcon: Because of its multiple, high S shots, it projects a corridor of influence over a long range, but doesn't really have anything to say up close. Sure it can tankshock and carry a few troops, but if your guardian squad from the previous example gets locked in combat, the falcon can't help them.
If you are running a pure speed list, the Falcon is going to be the way to go. If you have large, footslogging groups that are going to need protection, the Wraithlord is the way to go.
Killing Mon-Keigh since year 39,997
I think, like so many other things, it depends.
Without taking anything into consideration, the Falcon is a better deal points wise. More firepower, better mobility, and will probably outlast a Wraith Lord in battle. But all this depends on certain things.
A falcon, in a fight, will need to keep moving for the uber defence. If you do use it as a transport, then you are further weakening the defense it is so famous for. Either sit with the troops in for a turn and don't move, or drop them and run. Then they are exposed.
On the other hand a Wraith Lord can just stand and fight, and probably last at least 2-3 turns this way. If they don't that means someone put a lrage amount of firepower into killing it. As a fire magnet, the points cost isn't too terribly bad. ( Better than a squad of War Walkers )
Also, where walkers cannot transport or move fast. They are excellent moving in front of your guardian defenders with HW Platforms. They move the same, can move AND shoot. And when acting so close together, are NOT a unit that looks like a tasty assault morsel.
Would you like to run up Lord knowing full well, he's tough as nails in CC? Or attack the Guardians behind him, knowing again that he IS within assault range?
I myself run two 'Lords, and a Falcon in my Ulthwe army, and it's fairly effective right now. With the points cost of heavy support, I really went for the toughest eggs to crack. ( Who wants to lose 200-300 pts in the first turn or two? )
Between these and the Seer Council, I am able to stand up to a reasonable amount of fire power. I hope to play Tau sometime to see how much I can actually take. That or another Ulthwe.
Eh, well since skimmers don't block line of sight, the only way they would be exposed would be to not deploy them. BTW, I've found that falcons are great for transporting fire dragons. Just pull up next to a land raider and the next moment, it doesn't exist anymore. And yes I do prefer falcons over wraithlords as a whole, but I also realize that, when playing biel tan, wraithlords are one of the best bright lance platforms you can have.Originally Posted by darquewing