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Anyone heard of any rumor or "leaked-info" about what Tau would get if we do win the campaign? Psyker? :w00t:
I'd imagine that you'd get some fluff stating something along the lines of:
"The Tau were able to collect large amounts of information from the Warp Storm that destroyed Medusa V, which aided them in improving their already impressive technology."
Ok, once again why in the world are all these imperium players wandering into the tau forums? I'm hoping these are random, isolated incidents, Now i'll admit most of the posts have been on topic and appropriate, which is fine,, but it was pretty ridiculous when one of them told a tau player to take firewarriors with EMPS over drones. I guess I should go tell the marine players to use whirlwinds for shooting down our hammerheads.
As for the bonus, there's no telling. It likely will just be a boost in the fluff since we just got a new codex, which means GW probably thinks they've thrown us enough of a bone that we'll be happy getting anything from the campaign.
Last edited by mephistophales; May 28th, 2006 at 09:25.
Ask yourself why in the world would you trust a win loss record? Playing them yourself is the only way to tell.
The true joy in the game is playing down to the last model, no matter the odds.
[[[ Likely they will allow BFG-II to go through and have Tau using a new warp-drive, comparable to the speeds enjoyed by the Imperials and others.Originally Posted by mephistophales
Active Mech-Tau Player and am on ATT/Warseer/TO
I very much doubt we will get anything of any importance, but i guess only time will tell, or maybe not.
No can do. Tau don't have any psykers and moving through the Warp without them is iiiinsaaaane (ie. suicide).Originally Posted by Shasolenzabi
i doubt they would get any warp technology (no psyker=melt) but perhaps they would get something a little bit more techie ie, something allowing them to travel at warp speeds, minus the warp. maybe an alterior demension created through a mixture of arcane imperial tech, tau tech, and maybe even eldar tech. (basically, a tau webway with no warp) then again, thats a bit over the top.
"Eat Self Propelling, Armour Piercing, Mass Reactive Explosive Missiles You Alien Scum"..Ahhh..Where Would We Be With Out The Humble Bolter Shell.I AM NOT A MACODITTY!Originally Posted by Bobo-of-petrov
Well, the tau become chaos infused and all get daemonic strenght, speed and talons.. and carry starcannons as assault weapons.. oh and they get light sabers for some reason..
and they can summon bloodthirsters and bloodletters..
But thats a little unbalanced so now they cost 20 points each..
or more likely we will get some fluff, or even more likely tau wont win the campaign at all..
No, not because they aren't good enough, but because it is not important in the slightest if they do..
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
That's what they have now you know.Originally Posted by silver_scout
well its most likely not gonna go the taus way, lol. like it says in the campaign book, if the imperium discovers the taus plans, then bye bye tau.
im scared >.<