Welcome to Librarium Online!
This is where you post what you think about the Dark Eldar stats and all that and see what other people have done to their armies to boost the quality with their wargear.
Once i created an army with as many charecters as possible (archon, 3 homunculus, sybriates, succbi and so on) and equipped them all with agonizers and combat drugs, i found that it did wonderful in cc against things with power armour, but against numbers like imperial gaurd it died horribly..
Most of the time i have two raider squads with a kitted out sybriate for taking marines and or taking out enemy charecters.
i usally take a warrior squad with 2 dark lances and 2 desintagrators give it screeming jets and try to land neer the biggest tank on the feild :lol: BBBBBBBBOOOOOOOOOOOOOOMMMMMMMMMMMMMMM
spambot kill tally: 79
[16:19] <@Alzer> Arky's right though
[16:20] <@Kaiser-> I know he is.
[16:20] <@Kaiser-> He usually is.
[16:20] <@Kaiser-> Sometimes it's intentional.
[00:01] <+zubus> i love you, ya skirt wearin nothern monkey! ^_^
Warrior squads can have neither disintegrators nor raiders...and even if they could, they wouldn't be able to fire these weapons after deepstriking, as they count as moving.
Has anyone ever included a xenospasm in their army?
my lord is rideing a skyboard with a warp portal. Great for gettin those CC units up close, and without the crappy armour of DE transport!
I didn't know you could give sky board riders warp portal.
You used to be able to, but they changed it in the revisions. Download the corrections, fish! (Trust me, you really want to use the newer wych weapon rules.)
Anyone tried Terrorfex Ravagers? You can replace all 3 weapons with T-fexes. With the new rules if you covered 3 models with one template then assuming an average of 2 weapons hitting then the opponent has to make a pinning test at -6.