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As i have the love for converting, and i work nightshift/over nite and have time for it, i'm wondering if anyone actually uses battle fortress such as the one in Imperial Armor 2. I'm debating on either building one, or putting all armies on hold to pick up the Forgeworld Battleawagon, and add a front roller and then a top tower. Prior to me doing this i'd like to see how people think they actually perform. Aret hey survivable? Do your opponents complain? Do they become a magnet for fire?
Me personally, i can see them being a little more survivable then battlewagons, the armor is pretty much the same, but the structure points makes it take a few more hits. However then idea of possibly having 3 big guns (gonna make them Zzap) is too good to pass up. I'm thinking i take the landraider sides, and plastic card a slightly bigger middle, then i want to make a massive engine...
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)
I believe it has two structure points, which means it basically has 3 lives (two of which are harder to take out), or it may have 1, but that still means its twice as hard to kill.
Plus, I believe, due to its nature, it doesn't have lots of (if any) restrictions on how much it can fire, and where it can fire, since it is a super heavy. 3 Zzap guns, uncountable amounts of big shootas, grot bombs, my god...
It may not be the most efficient thing for its point cost, but it so insanely cool looking and intimidating, it would be fun just make one!
"...a swarm of mechanised locusts sweeping over the land, stripping it bare of resources, bringing death and destruction to anything that stands in its path. Emperor preserve us against the predations of these so-called Orkish cults of speed!" - Cardinal Nomura at the Conclave of Hessen
Ok. I have a Battlewagon that I sometimes substitute for a fortress. It has 2 Structure Points, which basicly gives it 2 wounds to put it simply. It has the exact same armor values of the Battlewagon, which at 13 12 11/10 (not sure on the last one) isn't too shabby. It CAN split fire, which is good, although I have used the 3 Zzap configuration and it usually takes all 3 anyway to take out a tank because of the unpredictability of the Zzap's power. Personally I find that 3 Zzaps with 2 TL Rokkits is ok, but I used it mostly with just 5 TL Rokkits. It's a little cheaper, which at 270 points base doesn't mean much (it's 150 points to upgrade a battlewagon to a fortress). Whether you you bolt on big shootas or not is up to you. If you choose to though, I wouldn't go for the aforementioned Blasty-fortress. I would go for the Dakkafortress. 5 TL Big Shootas, 5 Bolt on Big Shootas, 9 Flash Gitz with 4 Big Shootas in it, the rest man the Bolt ons. THAT is alota Dakka! That's 42 S5 shots, 15 of which are rerollable! The fortress is already going to be a fire magnet, might as well make it worth the attention. Plus, the Big Shootas have 36 inch range, as opposed to all the weapons on the Blasty-fortress being 24', this gives you a chance to actually shoot for a couple rounds before your fortress gets blown to smithereens. There are 3 major problems with the Fortress to keep in mind though. 1) Cost. This thing is expensive. If you do the DakkaFortress, It's 320 Points, plus you'll probably want the Extra Armor up grade, and maybe some grot riggers, and that's not even counting the points of the flash gitz that should be inside it! 2) Scale. In order to field a Super Heavy, you need to have 2 Force Organization Charts, which means 2500 points minimum for the battle. 3) Permission. You need your opponents permission. It's a super-heavy, even though it's probably the worst super-heavy in the game (although the cheapest). Anyway, similarly to a Titan, you need your opponent's consent to field a Super-heavy. These are all made up for however, at least for me, in the fact that they are enormously fun to field, especially the Dakka-fortress. They are possibly the most entertaining models in the game if you use a little creativity, and you'll be rolling boxes full of dice! I have my wagon that I use as a fortress made out of a derelict Tau Devilfish being dragged on ski's by a dozen Grotz being whipped by a Slaver! It's awesome, and I'm not a very good modeler/painter. In the hands of someone with any artistic talent, they can be an amazing centerpiece for your Ork force. Ok, I'm done ranting, hope I was of some help. Cheers, o and, Waaaaaaaaaaaaaaaaaagh!!!
I use battlefortresses on occasion, but I havn't had one survive a battle yet! To be blunt, they are S**t magnets. Because of their size, number of guns and amount of orks carried, they tend to attract every heavy weapon that you opponent has. Sticking a mekboy with a kustom forcefield on it, or placing a line of bikes in front to shield it with smoke can make it last a little longer, but you should be resigned to the thing being vaporised by the second round. You can use this to you advantage though, as all the fire directed at it is not hitting the rest of your army. This usually allows the rest of your army a couple of rounds of uninterrupted advancement before the enemy guns are free to aim at the rest of your force. By then it's usually to late for them.