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Look you guys Ive been playing eldar for like 6 months now and I love them to death as a race. Their story, the fluff, and everything. I find them to be incredible. The only time that I do not have fun with this race is when I am playing a game with them. I loose every F%^*ingh time guys. Im HEAVILY considering moving to another race because although i love them as a race I cannot take this loosing anymore. I fear that I simply do not have the finesse to win with them.
Any posts trying to convince me to stay would be greatly apreciated. Tell me how you guys win, what are good tactics, what are the best things to have in my army, anything that you guys find useful when playing with eldar because I want to stay but loosing every battle sucks! You guys could even just tell me bad things about the race I am thinking of being instead (which is the crons by the way). Thanks guys.
One word.. or two?
they're just... just EVIL.
I am Narcotick. Fear me.
LO Musicians clan.
maby you should ask people on this fourm why your losing buy posting army lists (both you and your enemies) and what your logic is when you play. then maby we might be able to tell you why you are losing and how to fix it.
Just hold out for the new codex pal then your start owning all those marine players
"Hey sarge, this lasgun is heavy. I wish we had something lighter."
FF7: ABOUT RANDOM BATTLES
It's really common problem, losing with eldar that is. I had a huge problem with it in my early days, even to stupid n00bs. Dark Eldar and Eldar players players have problem of being vulnerable to their own mistakes. The only thing is that DE tactics are straight forward: Damn the guns and rush into cc asap. Eldar present a far more tactically complex problem. Eldar have a notoriously steep learning curve. As time went on, I learned how to handle them. Despite all the talk of Eldar cheese, Eldar are only powerful in the command of an experienced player who knows what they're doing. Post your army list so we can help, that'll be a start. Then post some detailed battle reports. We'll bring you up to a respectable level of play.
Kai Shin Craftworld (Biel Tan / Ulthwe) 5000 pts
Emperor's Children 2000 pts
I agree with eveyone else, although I don't play Eldar, they can be hard to master, I crumped my share of Eldar just through luck, and only because they were n00bs. I've felt like this before, with my Necrons, butI kept at it and got better. Hmm...they're pretty easy to play huh? That wasn't the best example...
Anyway, it's up to you what you do, it's about having fun, do whatever it takes to have fun.
Originally Posted by Brett on Quidditch[ 1500pt. Chaos List, C&C! ]
-=W: 2 -D: 0- L: 3=-
I also like to use vyper Squads with StarCannons
If you've been playing for 6 months without any kind of mentor or advisor, just take a deep breath and realize that most Farseers and Exarchs have hundreds if not thousands of years experience.
Seriously though, Eldar are horrifically vulnerable unless they're in the hands of an experienced player. Even then, they're still vulnerable to mistakes. That isn't to say give up on them, just have patience and treat every game as a learning experience.
Some of the most important things are to NOT rely on cover saves, but instead use the terrain to block LoS. Pick your fights, and force your opponent to bite off more than he can chew if you can. Focus your offensive against a small section of the enemy battle line in fast raids. Don't ever try to just stand and shoot, it's not what Eldar are good at.
Gettin kicked all the time at the start is what makes that first victory so sweet.
It also gives you a cheese-proof jacket against the guys who you play against. (they cant be cheesey dude you beat me every battle for 6 months straight...I beat you not the list).
This is setting up to be one of the best gaming experiences you ever had, we just need to get you that first win....
Post your list and some tactics and we'll give some advise.
Now for some general advise...
NEVER fight fair. Never fight one on one. Hit a unit of space marines with not just banshees, but dark reapers, fire dragons and starcannons aswell. Destroy it in 1 turn and then gang up on the next.
Use the terrain to break up line of sight so you can hit one portion of his line at a time. Use your speed and range to hit this target before moving to the next.
You can move and fire. Most enemies cant.
So if there is a forest and a hill in no mans land you should be able to break up their army into 3 groups. Move so all/most of your army can hit one group. He now has to move to support the group you attack, reducing his firepower. If you have to spend a turn or two moving Falcons and Waves Serpents 24" a turn, behind cover to jump an unsupported group and not shoot, do it.
If you spread your firepower and hit a load of units, the enemy will just remove meatshields and you still have to face their heavy weapons and powerfists, 1/2 units can tie you in CC and reduce your mobility. Also people hate to have whole squads destroyed in a turn with no chance to fight back, it gets under their skin, and into their minds. They make mistakes. Just keep concentrating firepower and destroying bite size chunks of his army.
Refused flanks and Hannibals Crescents can work well. Post what you have, how you play, how you set up the table...
Dont worry, we CAN teach you the finesse you need to make your eldar fast and lethal.
At the end of the day, Fast moving, Complicated manouvers and combined arms of the Eldar are so much more FUN than other armies choices of sit and shoot or charge into CC (or necrons really boring march up slowly and shoot).
And Fun is the name of the game....
Last edited by Gallowglacht; July 8th, 2006 at 13:09.
Sorry for being so vague guys. Here is my list, and my enemies (who is IG by the way I have no probs with SM):
Seer Council: Farseer w/ witchblade, Spirit stones, Ghost helm, Runes of witnessing, fortune, and Mind war
3 Warlocks w/ close combat weapons, 1) Augment, Ghost helm, Runes of witnessing 2) Destructor, 3) Enhance
Troops: 3 squads of 5 guardian defenders, 2 squads of 5 storm guardians, 2 squads of 3 rangers
Elites: Squad of 9 stricking scorpions w/ one of them an exarch (against IG i give him a Biting blade and crushing blow)
Heavy support: 2 squads of 3 dark reapers each, and a Wave serpent w/ starcannons or Prism (I switch off and give them different upgrades depending on which i choose to bring to battle)
2 Command squads: one has a commisar and some junior officers w/ troops, and one has heroic senior officer acompanied by troops (two w/ melta or plasma guns)
Troops: 2 to 3 squads of massed infantry w/ voxcasters, sargeants, and nade launchers, and one squad of Kasrkin w/ nade launcher, flamer, and sergeant w/ powersword
Heavy Support: 2 heavy weapons squads 1) three autocannons 2) three lasconnons, and a hellhound w/ dozerblade, and a leman russ w/ battlecannon
-- Okay here go the tactics section --
I usually place my scorps in the wave serpent and try to rush em to the first close combat, however it usually only takes them right to the scene of the CRASH with all of those lascannons and that leman russ, then i use my numerous small squads to draw fire from his army to small sections of mine so that he does not take out anything important, or begin to eliminate me squad by squad. all of this time my rangers and reapers are plugging off shots to kill his infantry.
He usually just sits back, puts his troops behind cover, and waits for me to come to him. That way by the time I have gotten to him he has almost annihilated me w/ his heavy support squads and leman russ. then the infantry mop up. also during the battle he will sneak his hellhound around the cover to pop out and take out huge portions of my army each turn. so i have to run to catch him because i cant just stay and shoot, i dont have the distance he has on his guns, accept for my reapers. but then when i move out to get him even the cover cant save me from the battlecannon and hellhound, and he always has his heavy squads set up so he can see at least parts of my army no matter where i go on the map.
I usually set up with my tank behind some kind of cover, with my reapers and rangers spread out across my edge of the map, and with my meatwall outfront with the seer council safely behind them, and his first move is always to take out the rangers, reapers, and tank with his battlecannon (or some combination of that sort).
Thanks so much for all the help guys. keep this stuff coming it is GOLD!