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Ok, how many times have you pondered about including that damn Talos or not? It seems so good in close combat but lags behind the rest of the army when it comes to movement. To take or not to take - that is the question (I know that the portal is a partial solution to this problem but what would I like GW to do about it?
Well I would love to see GW include a "fleet of foot" ruling for the Talos, this would give you the option of swapping shooting with those twin cannons for extra D6 movement thus keeping it up with the rest of the army. I think that this would be a fair trade off, not involve any points changes and make the inclusion of the Talos much more viable. And don't get me started on dark lance scourges!
Anyone else have useable fixes for some of our broken troops in mind? (Apart from a new Codex!)
I dont have any problems with it, it cant fleet cause it doesnt have feet (duh). besides, you take it to either absorb fire or offensive purposes. Offensive is only when playing on small battlefield or using a WWP. Fleet of foot is out of the question, yet I do agree that it is a bit slow. Still, is is a nice weapon against t3, s3 units as well as vehicles. If you need quick CC attack then just get a wych raider squad.
It can also be good as a counter-offensive measure. Put it directly in the middle of your lines and watch swarm armies either ineffectually smash into it or take a detour to avoid it. If they do avoid it, it's only for a turn as it'll be charging them next turn. My poor Hormagaunts. . .
Why do the survivors remain anonymous -- as if cursed -- while the dead are revered? Why do we cling to what we lose while we ignore what we still hold?
Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives.
--Duiker, "Deadhouse Gates"
The fleet of foot was a "wish I had that" kind of thing and the point of the post was to highlight its restricted usage and possibly how GW could fix it. The Talos obviously doesn't have any feet but don't you agree that having the option available of fleeting instead of shooting would result in more armies using them?
I really like the model's look and would include it more often in my armies if only it had the fleet rule to keep pace with the others. The points cost I think would not have to be changed that much as it would be a fair exchange - fleet instead of shooting. After all it is supposed to be a "close combat" monster!
I agree that the Wyches are very good in close combat but I field enough of those already and wish that I could consider a Talos more often when looking for shock tactics and gaining the benefit of the charge.
As already noted in previous posts the cannons are considered to be an accessory item - "lucky to get a hit" but high strength, tougness and D6 attacks would be a lot more useful if you could use it more often.
This is just wishful thinking along the lines of "I hope that is in the next Codex."
P.S. When I use a Talos in serious games my opponents usually ignore them until they are close enough to be a close combat problem and they don't draw much fire as a result. This means a virtual waste of points on the board until it reaches enemy lines and then every gun gets trained on it. Not a long life span is expected after this!
Fleet could solve a lot of this.
Thats what I met by t3, s3 units. I dont think GW will do anything aboutthe slowness of the talos, its still one hell of a unit. I try to use it as often as possible. By the way, people that ignore it until the last second arent doing the smartest thing ever cause a talos has the tendency of absorbing big amounts of fire power so in my case, its usually not destroyed and thus reaches the enemy line in CC. Thats when the fun starts :w00t:Originally Posted by Ostsol
i belive that to make it more balanced the talos should stay the way it is. a wraithlord cant fleet of foot. also, a talos is a toutre device. what better toutre than to be floating around on a huge thing and having to wait many agonizing moments before close combat and before you can experiance the release of death.
you are not a beautiful and unique snowflake. You are the same decyaing organic matter as everyone else. Until you accept the fact that you are going to die, you are useless. This is your life. Good to the last drop.
I actually have no problems with it. I used to think what a mess it is to play with since it doesnt follow the monstrous creature guidelines and has its own set of rules for doing everything: firing, CC, even moving. I now think it is unique, people stop by just to ask, "what the hell is that?" and spooks the crap out of the opponent when you say, "S7 T7 3 wounds, 3+ armor save, 6assault and D6+1 WS5 power weapon attacks on the charge".
Last night I played 2 of them. I was going to put them in the portal so they could just assault straight out of it (and they could have easily) but the mission was secure and hold. Very simply, I started them on board and just sent them to a different loot counter on the board.
This had the effect of drawing ALOT of fire which meant less fire on my portal carriers. Sometimes this doesnt work against an experienced opponent - he usually knows he can forget about it for a turn or two.
All I wanted is the talos to get to the loot counter before the game ended and let the enemy deal with it then otherwise the loot counter is mine. So instead of sending him out to find an enemy to attack I let my opponent play off of my plan.
By turn 3 his termies arrived and both my taloi had 1 wound each from being shot (for 3 continuous turns). One talos failed his difficult terrain test charging into a forest (tripped on a tree and died) and the other did manage to charge a termy squad which only made one wound and was killed right after.
All in all, by the time the portal was set and units were pouring out of the warp the Taloi were just in position to assault at the same time - it was lucky clockwork and nicely orchestrated. They didnt kill 200 points but they easily prevented 200 points of damage that would have otherwise gone against my other troops - i love them just the way they are :yes:
I think they should add a special rule to where it can hop on top of a rhino, rip through the hull and take complete control of the rhino itself! ...hold on a second :wacko: