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My little cousin wants to start playing tau and he has asked me if getting these things is a good idea, i have absolutley no experience with tau so i dont know what to tell him.
He wants to buy:
3 squads of fire warriors
He currently has only got the tau codex, so i think this is his army.
Is this a good idea for him to do?
Any help would be appreciated so i can relay it to my cousin
First, which codex does he have, the new one or the old one?
Second, well, thats like saying I'm going to take Space MArines in a Spave marine army,.
While there is a good troop base and a Hammerhead, it really depends on how he's going to equip the suits as they have to fill in the anti-tank gap depending on points.
Also, is he playing static, mech or a hybrid?
he has the new tau codex as he bought it for his birthday last week. I think that he wants to play a static force where he can jsut stand still (or relatively still) and shoot as he is new to the hobby.
Oh and no he doesnt want to play space marines even though they are a better starter army, i have had this convo with him already and he has his heart set on tau as he likes their models a LOT.
Ah, i am not sure exactly how he is going to configure the things, i think he really jsut wanted to know if the models listed could be configured into a somewhat decent army. As he doesnt want to waste £125 on models that are rubbish in a tau army. What i was really asking here i guess is that is there any glaring problems with the range of models he is going to use. (nothing really dumb like a SM player taking 3 land raiders in a 1000pt army supported by a chaplain on a bike). Cause as i said i know nothing of tau so cannot advise him on whether he has done something like that or not
Thanks for your input so far.
36 firewarriors is a nice base of fire to start with. Always use team leaders as the Tau's natural value won't stand up to much, and if he goes for 3 large squads as apposed to 6 small ones, it's advisable to use bonding knifes, but in a small squad, the knives simply don't give you enough.
One Hammerhead will leave him a little lacking in anti-armor, but if two of the battlesuits are configured with twin-linked missile pods, that'll mean he'll only need the HH for the big targets and give him a good mix of capabilities. I'm not saying it's the way he has to do it or anything, but with that array of models, he could easily build a balanced list.
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