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Ok. So, I've just started collecting a Nid army. I've got 2 broods of Genestealers, and I'm obtaining a Hive Tyrant soon.
1 brood had Toxin Sacs and Scything Talons. They number 7 models
The other has Toxin Sacs and Rending Claws. They also number 7 models.
Now, I'm planning to build a CC-oriented army. What upgrades should I get for my Tyrant?Should I increase the size of my 'Stealer broods to 10? And would getting Hormagaunts be a good move?
If you're planning on assaulting everybody then I think you should give your Hive tyrant wings. With it's wings it will be able to move forward, keeping pace with your swarms and provide vital synapse coverage. You should give it two pairs of scything talons to fight with and toxin sacs. Adrenal glands would be good too. Other more exotic biomorphs like acid maw, toxic miasma and implant attack are optional. Though the implant attack will be handy for killing powerful enemy characters. Also give the Hive tyrant warpfield it is a crutial psychic power for the winged ones as they can't have extended carapace and are very vunerable without it.
Hormagaunts are very handy, especially if you plan on starting up big assaults. The winged Hive tyrant will be crutial for leading them and providing synapse support. Also look into Raveners with rending claws and Tyranid warriors with rending claws and scything talons. These things are excellent in assault. The Warriors should get leaping or winged and several other biomorphs like toxin sacs and adrenal glands, but always upgrade initiative first it tends to be better. Also leaping Warriors should be given extended carapace it will make them last much longer, note winged ones can't have extended carapace.
Thanks! Hopefully, I can level that Ultramarines player who thinks its so funny to pick me off with sniper rifles.
I would add that a Broodlord makes genestealers a lot better, since they can infioltrate with him. Unforunately, it also makes them the number 1 target, out in the front, but even if his whole retinue goes down he can still singlehandedly unleash the fury.
Tyranids: 2500 pts
Imperial Guard: 1000 pts
Witch Hunters: 1000 pts
Although if you don't mind sinking 70 points there's a way you can cheese with the broodlord. Infiltrate them in such a way that they're 12 inches away from one unit, but that another unit has line of sight to JUST your broodlord. If you win the roll, let your opponent go first, if he wins.. let him go first. Odds are he'll pump as many shots as possible at the broodlord. When your broodlord dies, you stealers now benefit from fleet of foot and will more than likely be able to charge into cc next round against the unit just over 12" away.Originally Posted by Abraham Lincoln
Again, you're sinking the broodlord. But if you can get a retinue of like 7 stealers or more into a unit of terminators first turn it might be worth it.
It's cheap but according to the rules it works... or at least I think it does.
Doesn't work - you can't get within 18" of an enemy if you're in line of sight of any enemy unit. This means you must be >18" away from unit A if unit B can see you... even if unit A has no sight to you whatsoever.Originally Posted by jackofasses
Not the way it's been run at the workshop I play at. IF one unit doesn't have line of site you can be more than 12" from it EVEN if another one HAS line of site so long as you are 18" away from the one that does have line of site. So it has been explained to me by the staff who work there.Originally Posted by moob
May be at 12,01 inch from models that don't have LoS but must remain 18,01 inch from models that can pick LoS, it is possible to get this if you make good use of the scenery, although it's almost impossible to kill the broodlored before the brood, the mayority Thoughness and save are used before hits can be allocated to the broodlord.
He's saying that you are 12" away from one unit (say behind a wall) with your broodlord only able to be seen, but NOT by the unit you are 12" away from.
The unit that can see could be the other side of the table eg. broadside battlesuits.
But I call to God, and the LORD saves me.
Exactly what i meant, i'll put up a pretty picture later to illustrate it, seeing as I have to wait for mod approval for my picture. It's basically a 70pt slingshot.. could potentially be devastating if used properly.. 11 stealers into CC on the first turn.. yeah... Game over.Originally Posted by Solo