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I have not yet tried doing this with all 3 squads of my FWs but I've seen other people done it and tried it with only 1 squad. Now, my question is.. how would you fare this tactic against speedy army like Tyranids, Blood Angels, Calvery units, and/maybe Chaos (especially demon prince w/ speed).
I am assuming that FoF tactic requires you to pull your troops close by 12" for the rapid fire range, but against fast armies which some of them could easily move 6" and fleet another D6" .. and charge for 12", wont that by-pass your devilfish defense and tear your FWs apart?
Sacrificing the firing amount for portability.. pulse carbine seems to be a good choice against fast attack unit/army if you are using FoF tactic.
Comments please I am quite eager to try the FoF but I am not too sure if I should stick with my pulse rifle or go for pulse carbine.. as I have 24 more FW sprues not glued yet and I could make them into Carbine FWs.
Anima Tactics - try it out!
It deals pretty well with fast armies. Fast armies usually enjoy the advantage of dictating the flow and speed of battle and often require this to sieze the initiative and win. FoF gives you a pretty nice edge as you can generally match their speed and unleash a good amount of firepower and isolate units. FoF doesn't require the fish blocking the charge to be effective (its still 24 pulse rifle rounds and if you use a smart fish you get an extra 7) you simply have to whittle an opponent down to a managable level rather than obliterate them entirely. The tactic works out even better when you can smash him with 2-3 squads of FW in one turn and smother the enemy under a hail of fire.
Pulse carbine would be pretty worthless against the afformentioned opponents as their great speed means you get 1 shooting phase tops, at least with FoF, you get a good shooting phase in rapid fire range.
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I would go for the pulse rifle personally simply because the more shots you have, the more chance that whatever you are going to shoot at dies. It doesn't really matter if they can catch you or get pinned if they are all dead.:yes:
The tactic works great against nids because of their low armor saves. I have also had it whipe out most of a marine squad. What you want to do though is isolate squads, because of the speed this is realatively easy, and then make sure that you can destroy a squad enough that it will atleast fail a morale test. Then just move onto the next one. With 3 devilfishes, it can get really nasty and bad for your opponent.
Originally Posted by The Paint Monkey