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  1. #1
    Tactical Avante-Gard <E!_Mance>'s Avatar
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    108 (x6)

    QUERY: Effective Tau suit loads.

    Okay, now since I'm a Marine player, Tau don't come naturally to me. This doobalackey must come with that snarflex & that thingamajig sucks major ass unless you have them. It's all very confusing.

    The worst thing though, is the XV8 Battlesuits & 'el 'o suffixes.
    Why do the suits have slot-taking Multi-trackers when the team leader or Commander can just hard-wire one in? Is it possible to take a hard-wired Drone controller & a suit hardpoint one to get 2-1 of Gun drones & Shield drones?
    :blink:

    But, to the best of my ability, I've taken some configs & shoved them out there:
    Sept Nu'bez Commander
    Deepstrike vehicle killer.
    TL Fusion gun, Targetting array, Hard-wired drone controller with shield drone.

    Vulcan man.
    Cyclic ion blaster, Burst cannon, Targetting array, Hard-wired Multi-tracker, Hard-wired Drone controller with gun drone.

    Now off the drones.
    High damage general use.
    Missile Launcher, Plasma rifle, Stimulant Injectors, Shield Generator, & Hard-wired Multi-tracker.

    What's right & what's wrong? I'd like to understand this team.

    Last edited by <E!_Mance>; August 13th, 2006 at 14:37.
    Post your army lists in the ARMY LIST section! Not that hard!
    48W/7D/11L

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  3. #2
    Airborne Mastershake's Avatar
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    479 (x8)

    For starters, you are not allowed to have the same suit system twice even if one is hard-wired and the other part of the suit.

    As for the configs, you don't really need the drones on the DSing vehicle killer, it's very unlikely he'll live to see snother turn and those points are best spent on suits that can use it better.

    You don't want gun drones on battle suits, mixed armor save and mixed tough rules are not your friends. The CIB is cool, but the burst cannon seems kinda a waste as this is the only thing in your army with good BS.

    Missile Pod (I think that's what you're going for) and Plasma Rifle is unfocused. Your commander will work better if you trade the missiles for another infantry killer or the plasma for something with better range.
    Blais's Paint Studio-Getting broken armies good soft scores since 2009

  4. #3
    The deep down truth Rikimaru's Avatar
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    724 (x8)

    Quote Originally Posted by <E!_Mance>
    Okay, now since I'm a Marine player, Tau don't come naturally to me. This doobalackey must come with that snarflex & that thingamajig sucks major ass unless you have them. It's all very confusing.

    The worst thing though, is the XV8 Battlesuits & 'el 'o suffixes.
    Why do the suits have slot-taking Multi-trackers when the team leader or Commander can just hard-wire one in? Is it possible to take a hard-wired Drone controller & a suit hardpoint one to get 2-1 of Gun drones & Shield drones?
    :blink:

    But, to the best of my ability, I've taken some configs & shoved them out there:
    Sept Ma'pie Commander
    Deepstrike vehicle killer.
    TL Fusion gun, Targetting array, Hard-wired drone controller with shield drone.

    Vulcan man.
    Cyclic ion blaster, Burst cannon, Targetting array, Hard-wired Multi-tracker, Hard-wired Drone controller with gun drone.

    Now off the drones.
    High damage general use.
    Missile Launcher, Plasma rifle, Stimulant Injectors, Shield Generator, & Hard-wired Multi-tracker.

    What's right & what's wrong? I'd like to understand this team.
    Mastershake is pretty much on the ball with a few points, mainly the no doubling up of support systems and drones.

    Anyway the suffixes:

    Shas'O's and Shas'Els are the HQ choices for Tau one has to be taken it is a +1 army choice.
    The Shas'O has superior BS, more wounds, superior WSand INT (which are both useless as you do not want to be in CC ever with these).
    However give the Shas'El targeting array and he has the same BS (for 10pts less) and the rest of the stats are meaningless anyway.
    The Shas'El should be equipped to provide anti armour/tough unit killing potential, so I always go with Plasma/Fusion and TA with hard wired Multi, this allows all weapons to be fired at BS5 and will kill anything.
    Some take Plasma and MP and it is effective (again with TA and multi).
    This brings me to Mastershakes plasma/MP point, the only thing with better rang is a Missile pod which you advised losing, so just what does he take then?. the plasma / Missile pod is one of the most balanced configs around 3 shots at 24" which means the XV8 can stay at a safe range, 4 shots at 12" and if needed 2 shots at 36".
    I prefer the AP of the fusion but missile pods work well with fusion,thats why its one of the most popular suit fits.

    Your configs

    Ma'Pie commander, do not ever DS a commander he is to valuable, I take a lone XV8 suit with twin linked fusion and TA, this means he gets a re-rolled BS3 shot and is pretty cheap, you do not need Shoed drones or shield gens as he will ore than likely die whatever he is equipped with so keep him cheap.
    Commanders need to be hard hitting so give them high strength, low AP weapons to exploit that superior BS (the fits I advised are the most useful) and forget cyclic ion blasters or Air bursting frag etc.

    Vulcan Man: again the XV8 is your main high strength , low AP weapons platform leave the anti infantry to the other Tau forces (we have plenty) use the XV8 for what its good at, anti armour and tough unit (termies, Monstrous creature, HQ killing), I would advise leaving the cyclic in the box and never ever contemplate taking a burst cannon again or I will have to track you down and break your legs, kill your dog and sell your family into slavery(you can get good prices if you know where to look) seriously though BC do not belong on XV8,s

    Your last config is prob your best attempt, if its a Shas'El take the sim injectors (I have one on my Shas'El) lose the shield gen you don’t need it if you use his IC status and the jump shoot jump to get into cover.

    If your starting out the MP/Plasma/multi (firekniofe multi) is a good choice as it gives you some range, try a fusion/plasma/multi (helios multi) when your more experienced.

    really the main support systems and weapons taken are the:

    Multi (a must have as it allows a significant increase in firepower per turn) usually HW (I take team leader Monat (Monat means single lone XV8's) suits to allow this upgrade))

    Stimulant injectors on the Shas'El or O (nice benefit)

    Target lock for teams as it allows the team members to target different units to the rest of the team (usually taken by the team leader as a HW option)

    Plasma, your basic suit weapon a must have unless your twin linking other weapons and need a support system, this is an ideal weapon because of its 24" range and rapid fire option, it is ideal for pairing with fusion or Missile pods, I never leave home without one on my Shas'Els.

    Missile Pod decent strength, good range but average AP (I don’t take them for that reason) but good beginners weapon and good in the hands of a vet.

    Fusion blaster, brilliant anti armour and tough unit killer, if you get through with a shot anything at tgh4 is insta killed, good when paired with plasma 3 shots at AP1/2 high strength hitting on 2+ with s Shas, fantastic but needs using carefully due to short range.

    If you stick to these basics to start of with you cannot go wrong, leave the drones well alone they count towards moral tests for casualties and can have your valuable XV8 running of the table, forget them.
    1984

  5. #4
    Senior Member Lucy's Avatar
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    Quote Originally Posted by <E!_Mance>
    Okay, now since I'm a Marine player, Tau don't come naturally to me. This doobalackey must come with that snarflex & that thingamajig sucks major ass unless you have them. It's all very confusing.

    The worst thing though, is the XV8 Battlesuits & 'el 'o suffixes.
    Why do the suits have slot-taking Multi-trackers when the team leader or Commander can just hard-wire one in? Is it possible to take a hard-wired Drone controller & a suit hardpoint one to get 2-1 of Gun drones & Shield drones?
    :blink:

    But, to the best of my ability, I've taken some configs & shoved them out there:
    Sept Ma'pie Commander
    Deepstrike vehicle killer.
    TL Fusion gun, Targetting array, Hard-wired drone controller with shield drone.
    I think you'll find this already exists. Vior'la came out with it to fight the imperium. Hw target lock, twlink fusion blaster and shield gen. This combo has already been dreamed up to perfection, and it still bites as far as staying alive the whole game.
    Quote Originally Posted by <E!_Mance>
    Vulcan man.
    Cyclic ion blaster, Burst cannon, Targetting array, Hard-wired Multi-tracker, Hard-wired Drone controller with gun drone.
    I assume you plan this as Monat (lone hunter)? I would sub the drone for a sheild gen. and the burst cannon, hmm, maybe a flamer to fit with your theme.//?//!\
    Quote Originally Posted by <E!_Mance>
    Now off the drones.
    High damage general use.
    Missile Launcher, Plasma rifle, Stimulant Injectors, Shield Generator, & Hard-wired Multi-tracker.

    What's right & what's wrong? I'd like to understand this team.
    This last is acctually good, and allows some lee way for differant enemies. So long as you have the tactics to back it it should go far.

    Muwhaha, I just post against a more respected forum member.
    I make a point of never laughing at stupid people. They can't help that they're stupid, just as I can't help hitting them.- Aun'Vre

  6. #5
    The deep down truth Rikimaru's Avatar
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    724 (x8)

    Quote Originally Posted by Lucy
    Muwhaha, I just post against a more respected forum member.
    Yeah but not more experienced at Tau which was why he was asking the questions.
    1984

  7. #6
    Tactical Avante-Gard <E!_Mance>'s Avatar
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    Quote Originally Posted by Mr Tenchu
    Yeah but not more experienced at Tau which was why he was asking the questions.
    Heheheh, thanks.:shifty: I'm looking for tactica on everything & am logging it ALL down somewhere... (once again, :shifty: )

    Hm. Mr ker-splat will replace shield drone with shield gen.
    He's made to deepstrike against Land Raiders, Baneblades, Russ', that sort of thing.
    Would it be better to give the deepstrike anti-tank sacrifice to an elites choice?
    Team D'erka D'erka
    Deepstriking XV8 team.
    Shas'ui-TLFB, HWTL, Shield.
    Shas'vre-TLFB, Shield

    HQ form = 113pts - 1 dead tank.
    Elites form = 153pts - 2 dead tanks & (if lucky) a chance to do it again, what with 3+ Armour & 4+ Inv. (wishful thinking, but still...)

    The others... well. yeah. I've been turned off the CIB (Rikimaru says, I obey), and the 3rd guy wasn't too bad.
    Being a Marine fella who loves his Meltaguns...
    Last edited by <E!_Mance>; August 13th, 2006 at 15:10.
    Post your army lists in the ARMY LIST section! Not that hard!
    48W/7D/11L

  8. #7
    The deep down truth Rikimaru's Avatar
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    724 (x8)

    Quote Originally Posted by <E!_Mance>
    Heheheh, thanks.:shifty: I'm looking for tactica on everything & am logging it ALL down somewhere... (once again, :shifty: )

    Hm. Mr ker-splat will replace shield drone with shield gen.
    He's made to deepstrike against Land Raiders, Baneblades, Russ', that sort of thing.
    Would it be better to give the deepstrike anti-tank sacrifice to an elites choice?
    Team D'erka D'erka
    Deepstriking XV8 team.
    Shas'ui-TLFB, HWTL, Shield.
    Shas'vre-TLFB, Shield

    HQ form = 113pts - 1 dead tank.
    Elites form = 153pts - 2 dead tanks & (if lucky) a chance to do it again, what with 3+ Armour & 4+ Inv. (wishful thinking, but still...)

    The others... well. yeah. I've been turned off the CIB (Rikimaru says, I obey), and the 3rd guy wasn't too bad.
    Being a Marine fella who loves his Meltaguns...
    Yeah the elites form is the best to go for, does not sound a bad unit if a little specialised, I take a single XV8 with TL fusion and TA for 53pts its cheap and expendable and leaves me the points to use for the other XV8's, the problem you have is unless you lose the points elsewhere in your list your using points (100) that could be used on your other XV8's to provide that valuable high strength / low AP weaponry.#
    Your also relying on two tanks being within 6" of each other to enable you to take down two tanks with the TL, because even with shield gens its unlikely your going to get the chance to move both suits to get to another vehicle after the DS turn, they will get a lot of firepower thrown their way, so this is why I take a cheap suit.
    1984

  9. #8
    Tactical Avante-Gard <E!_Mance>'s Avatar
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    108 (x6)

    I see. But do the tanks have to be 6" away from each other? I thought the range for a Fusion blaster was 3 times that. THat and the suits could (with luck) land close to the middle of them when 18" apart, so they still do the extra penetration. I've gotten ranges & scenarios in my head. If it's a fairly shooty enemy list which loves it's Basilisks, down come the twins. If they're transporting LRCs across the place to get their Crusader squads to my FW, the twins will patrol around the bushes & ka-POW!
    But I certainly see the appeal with only costing 53pts.

    If I take any suits, It's Crisis. Maybe 2 Broadsides, 1 with a HW lock against tank-heavy armies. I see what they've done to the 'love wolves' of the Tau & don't like it.

    I'm avoiding Vespid as even my Basic Bolter marines can rip them down faster than you can say "haha, look at my cool new units!". That can't be good.

    I despise Kroot. 1 Heavy flamer (avaliable in so many different flaces) will eat them alive.

    Railheads for me all the way. If I were to use any vehicle as my personal pimp-mobile, It'd be one of them (because the Land Raider Chuck Norris (thanks to Reflex) & it's hull-mounted Dreadnaught doesn't exist... yet).

    Cheers guys. Now I'm a bit wiser.
    Post your army lists in the ARMY LIST section! Not that hard!
    48W/7D/11L

  10. #9
    Senior Member Lucy's Avatar
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    Quote Originally Posted by rikimaru
    Yeah but not more experienced at Tau which was why he was asking the questions.
    I was refering to the guy above you.:yes:

    If they weren't so specilised they wouldn't have the chance they do. Plus they'll make back up their pts cost if they take down a LRC.
    Ricki any XV that shows it's exo on the feild will draw a lot of fire, simply because of their potential and cost.
    I make a point of never laughing at stupid people. They can't help that they're stupid, just as I can't help hitting them.- Aun'Vre

  11. #10
    Tactical Avante-Gard <E!_Mance>'s Avatar
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    108 (x6)

    Lucy, you're new to this area. This much is obvious with your "I'm new" statements, 8 post count, & the way you just said that to Rikimaru. Nobody says that and gets away with it if he deems you worthy of attention. This guy's an adept argument-eater. Hence why I respect the guy so much.

    @Rikimaru: I'm trying to make 'aspect warrior' battlesuits. The deepstriking fusion blaster one is a Fire Dragon of sorts. The Fireknife is most dangerous due to it's versatility, but what if you see some crazed loon do exactly what the team shouldn't and ruin your formation & strategy because of it's 1 turn of glory. SM Bikes, I rest that argument.
    Post your army lists in the ARMY LIST section! Not that hard!
    48W/7D/11L

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